feat: godot-engine-source-4.3-stable
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11
engine/core/object/SCsub
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11
engine/core/object/SCsub
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#!/usr/bin/env python
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Import("env")
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import make_virtuals
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env.CommandNoCache(["gdvirtual.gen.inc"], "make_virtuals.py", env.Run(make_virtuals.run))
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env_object = env.Clone()
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env_object.add_source_files(env.core_sources, "*.cpp")
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