Improve Graphedit connection lines

This commit is contained in:
Hendrik Brucker 2022-05-30 15:38:13 +02:00
parent 3ed2a0428c
commit 70c234f3e3
9 changed files with 48 additions and 12 deletions

View file

@ -264,6 +264,8 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
float graph_minimap_opacity = EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity");
graph->set_minimap_opacity(graph_minimap_opacity);
float graph_lines_curvature = EditorSettings::get_singleton()->get("editors/visual_editors/lines_curvature");
graph->set_connection_lines_curvature(graph_lines_curvature);
}
void AnimationNodeBlendTreeEditor::_file_opened(const String &p_file) {
@ -969,6 +971,8 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
graph->connect("connection_from_empty", callable_mp(this, &AnimationNodeBlendTreeEditor::_connection_from_empty));
float graph_minimap_opacity = EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity");
graph->set_minimap_opacity(graph_minimap_opacity);
float graph_lines_curvature = EditorSettings::get_singleton()->get("editors/visual_editors/lines_curvature");
graph->set_connection_lines_curvature(graph_lines_curvature);
VSeparator *vs = memnew(VSeparator);
graph->get_zoom_hbox()->add_child(vs);