From 671839d5cdc12b18a79e38834c173b0f3bd83313 Mon Sep 17 00:00:00 2001 From: smix8 <52464204+smix8@users.noreply.github.com> Date: Fri, 14 Jul 2023 22:13:46 +0200 Subject: [PATCH] Set default cell_size on new TileMap Layer navigation layer maps Sets default cell_size on new TileMap Layer navigation layer maps. --- scene/2d/tile_map.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 99a79e023d..2aa3edb03b 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -617,6 +617,8 @@ void TileMapLayer::_navigation_update() { uses_world_navigation_map = true; } else { RID new_layer_map = NavigationServer2D::get_singleton()->map_create(); + // Set the default NavigationPolygon cell_size on the new map as a mismatch causes an error. + NavigationServer2D::get_singleton()->map_set_cell_size(new_layer_map, 1.0); NavigationServer2D::get_singleton()->map_set_active(new_layer_map, true); navigation_map = new_layer_map; uses_world_navigation_map = false;