Refactor VisibilityNotifier3D

* This is the 3D counterpart to #49632
* Implemented a bit different as 3D works using instancing

After merged, both 2D and 3D classes will most likely be renamed in a separate PR to DisplayNotifier2D/3D.
This commit is contained in:
reduz 2021-06-16 15:43:02 -03:00
parent 341cb8da31
commit 6e98c4cd50
23 changed files with 318 additions and 476 deletions

View file

@ -404,10 +404,7 @@ void AudioStreamPlayer3D::_notification(int p_what) {
break;
}
List<Camera3D *> cameras;
world_3d->get_camera_list(&cameras);
for (List<Camera3D *>::Element *E = cameras.front(); E; E = E->next()) {
for (const Set<Camera3D *>::Element *E = world_3d->get_cameras().front(); E; E = E->next()) {
Camera3D *camera = E->get();
Viewport *vp = camera->get_viewport();
if (!vp->is_audio_listener()) {