Fix error macro calls not ending with semicolon

It's not necessary, but the vast majority of calls of error macros
do have an ending semicolon, so it's best to be consistent.
Most WARN_DEPRECATED calls did *not* have a semicolon, but there's
no reason for them to be treated differently.
This commit is contained in:
Rémi Verschelde 2019-06-11 14:49:34 +02:00
parent d8877d2df5
commit 6d16f2f053
52 changed files with 103 additions and 104 deletions

View file

@ -471,7 +471,7 @@ void AnimationNodeBlendTreeEditor::_node_selected(Object *p_node) {
void AnimationNodeBlendTreeEditor::_open_in_editor(const String &p_which) {
Ref<AnimationNode> an = blend_tree->get_node(p_which);
ERR_FAIL_COND(!an.is_valid())
ERR_FAIL_COND(!an.is_valid());
AnimationTreeEditor::get_singleton()->enter_editor(p_which);
}
@ -798,7 +798,7 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima
String new_name = p_text;
ERR_FAIL_COND(new_name == "" || new_name.find(".") != -1 || new_name.find("/") != -1)
ERR_FAIL_COND(new_name == "" || new_name.find(".") != -1 || new_name.find("/") != -1);
if (new_name == prev_name) {
return; //nothing to do

View file

@ -769,7 +769,7 @@ void AnimationPlayerEditor::_dialog_action(String p_file) {
if (current != "") {
Ref<Animation> anim = player->get_animation(current);
ERR_FAIL_COND(!Object::cast_to<Resource>(*anim))
ERR_FAIL_COND(!Object::cast_to<Resource>(*anim));
RES current_res = RES(Object::cast_to<Resource>(*anim));

View file

@ -1096,7 +1096,7 @@ void AnimationNodeStateMachineEditor::_name_edited(const String &p_text) {
String new_name = p_text;
ERR_FAIL_COND(new_name == "" || new_name.find(".") != -1 || new_name.find("/") != -1)
ERR_FAIL_COND(new_name == "" || new_name.find(".") != -1 || new_name.find("/") != -1);
if (new_name == prev_name) {
return; // Nothing to do.

View file

@ -197,7 +197,7 @@ void MultiMeshEditor::_populate() {
float areapos = Math::random(0.0f, area_accum);
Map<float, int>::Element *E = triangle_area_map.find_closest(areapos);
ERR_FAIL_COND(!E)
ERR_FAIL_COND(!E);
int index = E->get();
ERR_FAIL_INDEX(index, facecount);

View file

@ -67,7 +67,7 @@ bool ParticlesEditorBase::_generate(PoolVector<Vector3> &points, PoolVector<Vect
float areapos = Math::random(0.0f, area_accum);
Map<float, int>::Element *E = triangle_area_map.find_closest(areapos);
ERR_FAIL_COND_V(!E, false)
ERR_FAIL_COND_V(!E, false);
int index = E->get();
ERR_FAIL_INDEX_V(index, geometry.size(), false);

View file

@ -4211,7 +4211,7 @@ void SpatialEditor::set_state(const Dictionary &p_state) {
Array vp = d["viewports"];
uint32_t vp_size = static_cast<uint32_t>(vp.size());
if (vp_size > VIEWPORTS_COUNT) {
WARN_PRINT("Ignoring superfluous viewport settings from spatial editor state.")
WARN_PRINT("Ignoring superfluous viewport settings from spatial editor state.");
vp_size = VIEWPORTS_COUNT;
}