Bump version to 4.7-dev

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Rémi Verschelde 2026-01-26 15:11:37 +01:00
parent 89cea14398
commit 6b441ab6a4
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GPG key ID: C3336907360768E1
27 changed files with 23 additions and 11 deletions

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@ -35,7 +35,8 @@ jobs:
build-mono: true
doc-test: true
proj-conv: true
api-compat: true
# FIXME: New versioning of godot-cpp breaks the logic for this test.
#api-compat: true
artifact: true
# Validate godot-cpp compatibility on one arbitrary editor build.
godot-cpp: true

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@ -19,11 +19,11 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>4.6</string>
<string>4.7</string>
<key>CFBundleSignature</key>
<string>GODO</string>
<key>CFBundleVersion</key>
<string>4.6</string>
<string>4.7</string>
<key>NSMicrophoneUsageDescription</key>
<string>Microphone access is required to capture audio.</string>
<key>NSCameraUsageDescription</key>

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@ -1,5 +1,5 @@
#define MyAppName "Godot Engine"
#define MyAppVersion "4.6"
#define MyAppVersion "4.7"
#define MyAppPublisher "Godot Engine contributors"
#define MyAppURL "https://godotengine.org/"
#define MyAppExeName "godot.exe"

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@ -0,0 +1,11 @@
# This file should contain expected output of --validate-extension-api when run against the extension_api.json of the 4.6-stable tag.
# Only lines that start with "Validate extension JSON:" matter, everything else is considered a comment and ignored.
# They should instead be used to justify these changes and describe how users should work around these changes.
GH-{PR_NUMBER}
--------------
Validate extension ....
Validate extension ....
Description of changes.

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@ -7,7 +7,7 @@
<Authors>Godot Engine contributors</Authors>
<PackageId>Godot.NET.Sdk</PackageId>
<Version>4.6.0</Version>
<Version>4.7.0</Version>
<PackageVersion>$(PackageVersion_Godot_NET_Sdk)</PackageVersion>
<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk</RepositoryUrl>
<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>

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@ -10,7 +10,7 @@
<Authors>Godot Engine contributors</Authors>
<PackageId>Godot.SourceGenerators</PackageId>
<Version>4.6.0</Version>
<Version>4.7.0</Version>
<PackageVersion>$(PackageVersion_Godot_SourceGenerators)</PackageVersion>
<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators</RepositoryUrl>
<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>

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@ -19,7 +19,7 @@
<Authors>Godot Engine contributors</Authors>
<PackageId>GodotSharp</PackageId>
<Version>4.6.0</Version>
<Version>4.7.0</Version>
<PackageVersion>$(PackageVersion_GodotSharp)</PackageVersion>
<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/glue/GodotSharp/GodotSharp</RepositoryUrl>
<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>

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@ -15,7 +15,7 @@
<Authors>Godot Engine contributors</Authors>
<PackageId>GodotSharpEditor</PackageId>
<Version>4.6.0</Version>
<Version>4.7.0</Version>
<PackageVersion>$(PackageVersion_GodotSharp)</PackageVersion>
<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/glue/GodotSharp/GodotSharpEditor</RepositoryUrl>
<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>

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@ -1,9 +1,9 @@
short_name = "godot"
name = "Godot Engine"
major = 4
minor = 6
minor = 7
patch = 0
status = "stable"
status = "dev"
module_config = ""
website = "https://godotengine.org"
docs = "4.6"
docs = "latest"