Merge canvas and decal into TextureStorage and add render target

This commit is contained in:
Bastiaan Olij 2022-04-08 00:00:51 +10:00
parent f7ca732df1
commit 6b28d94e77
49 changed files with 3143 additions and 3696 deletions

View file

@ -37,8 +37,6 @@
#include "servers/rendering/dummy/rasterizer_canvas_dummy.h"
#include "servers/rendering/dummy/rasterizer_scene_dummy.h"
#include "servers/rendering/dummy/rasterizer_storage_dummy.h"
#include "servers/rendering/dummy/storage/canvas_texture_storage.h"
#include "servers/rendering/dummy/storage/decal_atlas_storage.h"
#include "servers/rendering/dummy/storage/material_storage.h"
#include "servers/rendering/dummy/storage/mesh_storage.h"
#include "servers/rendering/dummy/storage/texture_storage.h"
@ -52,20 +50,16 @@ private:
protected:
RasterizerCanvasDummy canvas;
RendererDummy::CanvasTextureStorage canvas_texture_storage;
RendererDummy::MaterialStorage material_storage;
RendererDummy::MeshStorage mesh_storage;
RendererDummy::TextureStorage texture_storage;
RendererDummy::DecalAtlasStorage decal_atlas_storage;
RasterizerStorageDummy storage;
RasterizerSceneDummy scene;
public:
RendererCanvasTextureStorage *get_canvas_texture_storage() override { return &canvas_texture_storage; };
RendererMaterialStorage *get_material_storage() override { return &material_storage; };
RendererMeshStorage *get_mesh_storage() override { return &mesh_storage; };
RendererTextureStorage *get_texture_storage() override { return &texture_storage; };
RendererDecalAtlasStorage *get_decal_atlas_storage() override { return &decal_atlas_storage; };
RendererStorage *get_storage() override { return &storage; }
RendererCanvasRender *get_canvas() override { return &canvas; }
RendererSceneRender *get_scene() override { return &scene; }

View file

@ -268,26 +268,7 @@ public:
virtual AABB visibility_notifier_get_aabb(RID p_notifier) const override { return AABB(); }
virtual void visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) override {}
/* RENDER TARGET */
RID render_target_create() override { return RID(); }
void render_target_set_position(RID p_render_target, int p_x, int p_y) override {}
void render_target_set_size(RID p_render_target, int p_width, int p_height, uint32_t p_view_count) override {}
RID render_target_get_texture(RID p_render_target) override { return RID(); }
void render_target_set_external_texture(RID p_render_target, unsigned int p_texture_id) override {}
void render_target_set_flag(RID p_render_target, RenderTargetFlags p_flag, bool p_value) override {}
bool render_target_was_used(RID p_render_target) override { return false; }
void render_target_set_as_unused(RID p_render_target) override {}
void render_target_request_clear(RID p_render_target, const Color &p_clear_color) override {}
bool render_target_is_clear_requested(RID p_render_target) override { return false; }
Color render_target_get_clear_request_color(RID p_render_target) override { return Color(); }
void render_target_disable_clear_request(RID p_render_target) override {}
void render_target_do_clear_request(RID p_render_target) override {}
void render_target_set_sdf_size_and_scale(RID p_render_target, RS::ViewportSDFOversize p_size, RS::ViewportSDFScale p_scale) override {}
Rect2i render_target_get_sdf_rect(RID p_render_target) const override { return Rect2i(); }
void render_target_mark_sdf_enabled(RID p_render_target, bool p_enabled) override {}
/* STORAGE */
RS::InstanceType get_base_type(RID p_rid) const override { return RS::INSTANCE_NONE; }
bool free(RID p_rid) override {

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@ -1,53 +0,0 @@
/*************************************************************************/
/* canvas_texture_storage.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef CANVAS_TEXTURE_STORAGE_DUMMY_H
#define CANVAS_TEXTURE_STORAGE_DUMMY_H
#include "servers/rendering/storage/canvas_texture_storage.h"
namespace RendererDummy {
class CanvasTextureStorage : public RendererCanvasTextureStorage {
public:
virtual RID canvas_texture_allocate() override { return RID(); };
virtual void canvas_texture_initialize(RID p_rid) override{};
virtual void canvas_texture_free(RID p_rid) override{};
virtual void canvas_texture_set_channel(RID p_canvas_texture, RS::CanvasTextureChannel p_channel, RID p_texture) override{};
virtual void canvas_texture_set_shading_parameters(RID p_canvas_texture, const Color &p_base_color, float p_shininess) override{};
virtual void canvas_texture_set_texture_filter(RID p_item, RS::CanvasItemTextureFilter p_filter) override{};
virtual void canvas_texture_set_texture_repeat(RID p_item, RS::CanvasItemTextureRepeat p_repeat) override{};
};
} // namespace RendererDummy
#endif // !CANVAS_TEXTURE_STORAGE_DUMMY_H

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@ -1,62 +0,0 @@
/*************************************************************************/
/* decal_atlas_storage.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef DECAL_ATLAS_STORAGE_DUMMY_H
#define DECAL_ATLAS_STORAGE_DUMMY_H
#include "servers/rendering/storage/decal_atlas_storage.h"
namespace RendererDummy {
class DecalAtlasStorage : public RendererDecalAtlasStorage {
public:
virtual RID decal_allocate() override { return RID(); }
virtual void decal_initialize(RID p_rid) override {}
virtual void decal_free(RID p_rid) override{};
virtual void decal_set_extents(RID p_decal, const Vector3 &p_extents) override {}
virtual void decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) override {}
virtual void decal_set_emission_energy(RID p_decal, float p_energy) override {}
virtual void decal_set_albedo_mix(RID p_decal, float p_mix) override {}
virtual void decal_set_modulate(RID p_decal, const Color &p_modulate) override {}
virtual void decal_set_cull_mask(RID p_decal, uint32_t p_layers) override {}
virtual void decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) override {}
virtual void decal_set_fade(RID p_decal, float p_above, float p_below) override {}
virtual void decal_set_normal_fade(RID p_decal, float p_fade) override {}
virtual AABB decal_get_aabb(RID p_decal) const override { return AABB(); }
virtual void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
virtual void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
};
} // namespace RendererDummy
#endif // !DECAL_ATLAS_STORAGE_DUMMY_H

View file

@ -52,6 +52,20 @@ public:
virtual bool can_create_resources_async() const override { return false; }
/* Canvas Texture API */
virtual RID canvas_texture_allocate() override { return RID(); };
virtual void canvas_texture_initialize(RID p_rid) override{};
virtual void canvas_texture_free(RID p_rid) override{};
virtual void canvas_texture_set_channel(RID p_canvas_texture, RS::CanvasTextureChannel p_channel, RID p_texture) override{};
virtual void canvas_texture_set_shading_parameters(RID p_canvas_texture, const Color &p_base_color, float p_shininess) override{};
virtual void canvas_texture_set_texture_filter(RID p_item, RS::CanvasItemTextureFilter p_filter) override{};
virtual void canvas_texture_set_texture_repeat(RID p_item, RS::CanvasItemTextureRepeat p_repeat) override{};
/* Texture API */
DummyTexture *get_texture(RID p_rid) { return texture_owner.get_or_null(p_rid); };
bool owns_texture(RID p_rid) { return texture_owner.owns(p_rid); };
@ -109,6 +123,48 @@ public:
virtual void texture_set_force_redraw_if_visible(RID p_texture, bool p_enable) override{};
virtual Size2 texture_size_with_proxy(RID p_proxy) override { return Size2(); };
/* DECAL API */
virtual RID decal_allocate() override { return RID(); }
virtual void decal_initialize(RID p_rid) override {}
virtual void decal_free(RID p_rid) override{};
virtual void decal_set_extents(RID p_decal, const Vector3 &p_extents) override {}
virtual void decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) override {}
virtual void decal_set_emission_energy(RID p_decal, float p_energy) override {}
virtual void decal_set_albedo_mix(RID p_decal, float p_mix) override {}
virtual void decal_set_modulate(RID p_decal, const Color &p_modulate) override {}
virtual void decal_set_cull_mask(RID p_decal, uint32_t p_layers) override {}
virtual void decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) override {}
virtual void decal_set_fade(RID p_decal, float p_above, float p_below) override {}
virtual void decal_set_normal_fade(RID p_decal, float p_fade) override {}
virtual AABB decal_get_aabb(RID p_decal) const override { return AABB(); }
virtual void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
virtual void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
/* RENDER TARGET */
virtual RID render_target_create() override { return RID(); }
virtual void render_target_free(RID p_rid) override {}
virtual void render_target_set_position(RID p_render_target, int p_x, int p_y) override {}
virtual void render_target_set_size(RID p_render_target, int p_width, int p_height, uint32_t p_view_count) override {}
virtual RID render_target_get_texture(RID p_render_target) override { return RID(); }
virtual void render_target_set_external_texture(RID p_render_target, unsigned int p_texture_id) override {}
virtual void render_target_set_flag(RID p_render_target, RenderTargetFlags p_flag, bool p_value) override {}
virtual bool render_target_was_used(RID p_render_target) override { return false; }
virtual void render_target_set_as_unused(RID p_render_target) override {}
virtual void render_target_request_clear(RID p_render_target, const Color &p_clear_color) override {}
virtual bool render_target_is_clear_requested(RID p_render_target) override { return false; }
virtual Color render_target_get_clear_request_color(RID p_render_target) override { return Color(); }
virtual void render_target_disable_clear_request(RID p_render_target) override {}
virtual void render_target_do_clear_request(RID p_render_target) override {}
virtual void render_target_set_sdf_size_and_scale(RID p_render_target, RS::ViewportSDFOversize p_size, RS::ViewportSDFScale p_scale) override {}
virtual Rect2i render_target_get_sdf_rect(RID p_render_target) const override { return Rect2i(); }
virtual void render_target_mark_sdf_enabled(RID p_render_target, bool p_enabled) override {}
};
} // namespace RendererDummy