Merge canvas and decal into TextureStorage and add render target
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f7ca732df1
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49 changed files with 3143 additions and 3696 deletions
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@ -37,8 +37,6 @@
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#include "servers/rendering/dummy/rasterizer_canvas_dummy.h"
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#include "servers/rendering/dummy/rasterizer_scene_dummy.h"
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#include "servers/rendering/dummy/rasterizer_storage_dummy.h"
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#include "servers/rendering/dummy/storage/canvas_texture_storage.h"
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#include "servers/rendering/dummy/storage/decal_atlas_storage.h"
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#include "servers/rendering/dummy/storage/material_storage.h"
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#include "servers/rendering/dummy/storage/mesh_storage.h"
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#include "servers/rendering/dummy/storage/texture_storage.h"
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@ -52,20 +50,16 @@ private:
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protected:
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RasterizerCanvasDummy canvas;
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RendererDummy::CanvasTextureStorage canvas_texture_storage;
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RendererDummy::MaterialStorage material_storage;
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RendererDummy::MeshStorage mesh_storage;
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RendererDummy::TextureStorage texture_storage;
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RendererDummy::DecalAtlasStorage decal_atlas_storage;
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RasterizerStorageDummy storage;
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RasterizerSceneDummy scene;
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public:
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RendererCanvasTextureStorage *get_canvas_texture_storage() override { return &canvas_texture_storage; };
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RendererMaterialStorage *get_material_storage() override { return &material_storage; };
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RendererMeshStorage *get_mesh_storage() override { return &mesh_storage; };
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RendererTextureStorage *get_texture_storage() override { return &texture_storage; };
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RendererDecalAtlasStorage *get_decal_atlas_storage() override { return &decal_atlas_storage; };
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RendererStorage *get_storage() override { return &storage; }
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RendererCanvasRender *get_canvas() override { return &canvas; }
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RendererSceneRender *get_scene() override { return &scene; }
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@ -268,26 +268,7 @@ public:
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virtual AABB visibility_notifier_get_aabb(RID p_notifier) const override { return AABB(); }
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virtual void visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) override {}
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/* RENDER TARGET */
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RID render_target_create() override { return RID(); }
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void render_target_set_position(RID p_render_target, int p_x, int p_y) override {}
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void render_target_set_size(RID p_render_target, int p_width, int p_height, uint32_t p_view_count) override {}
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RID render_target_get_texture(RID p_render_target) override { return RID(); }
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void render_target_set_external_texture(RID p_render_target, unsigned int p_texture_id) override {}
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void render_target_set_flag(RID p_render_target, RenderTargetFlags p_flag, bool p_value) override {}
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bool render_target_was_used(RID p_render_target) override { return false; }
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void render_target_set_as_unused(RID p_render_target) override {}
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void render_target_request_clear(RID p_render_target, const Color &p_clear_color) override {}
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bool render_target_is_clear_requested(RID p_render_target) override { return false; }
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Color render_target_get_clear_request_color(RID p_render_target) override { return Color(); }
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void render_target_disable_clear_request(RID p_render_target) override {}
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void render_target_do_clear_request(RID p_render_target) override {}
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void render_target_set_sdf_size_and_scale(RID p_render_target, RS::ViewportSDFOversize p_size, RS::ViewportSDFScale p_scale) override {}
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Rect2i render_target_get_sdf_rect(RID p_render_target) const override { return Rect2i(); }
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void render_target_mark_sdf_enabled(RID p_render_target, bool p_enabled) override {}
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/* STORAGE */
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RS::InstanceType get_base_type(RID p_rid) const override { return RS::INSTANCE_NONE; }
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bool free(RID p_rid) override {
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@ -1,53 +0,0 @@
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/*************************************************************************/
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/* canvas_texture_storage.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef CANVAS_TEXTURE_STORAGE_DUMMY_H
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#define CANVAS_TEXTURE_STORAGE_DUMMY_H
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#include "servers/rendering/storage/canvas_texture_storage.h"
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namespace RendererDummy {
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class CanvasTextureStorage : public RendererCanvasTextureStorage {
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public:
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virtual RID canvas_texture_allocate() override { return RID(); };
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virtual void canvas_texture_initialize(RID p_rid) override{};
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virtual void canvas_texture_free(RID p_rid) override{};
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virtual void canvas_texture_set_channel(RID p_canvas_texture, RS::CanvasTextureChannel p_channel, RID p_texture) override{};
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virtual void canvas_texture_set_shading_parameters(RID p_canvas_texture, const Color &p_base_color, float p_shininess) override{};
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virtual void canvas_texture_set_texture_filter(RID p_item, RS::CanvasItemTextureFilter p_filter) override{};
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virtual void canvas_texture_set_texture_repeat(RID p_item, RS::CanvasItemTextureRepeat p_repeat) override{};
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};
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} // namespace RendererDummy
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#endif // !CANVAS_TEXTURE_STORAGE_DUMMY_H
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@ -1,62 +0,0 @@
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/*************************************************************************/
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/* decal_atlas_storage.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef DECAL_ATLAS_STORAGE_DUMMY_H
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#define DECAL_ATLAS_STORAGE_DUMMY_H
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#include "servers/rendering/storage/decal_atlas_storage.h"
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namespace RendererDummy {
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class DecalAtlasStorage : public RendererDecalAtlasStorage {
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public:
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virtual RID decal_allocate() override { return RID(); }
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virtual void decal_initialize(RID p_rid) override {}
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virtual void decal_free(RID p_rid) override{};
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virtual void decal_set_extents(RID p_decal, const Vector3 &p_extents) override {}
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virtual void decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) override {}
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virtual void decal_set_emission_energy(RID p_decal, float p_energy) override {}
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virtual void decal_set_albedo_mix(RID p_decal, float p_mix) override {}
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virtual void decal_set_modulate(RID p_decal, const Color &p_modulate) override {}
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virtual void decal_set_cull_mask(RID p_decal, uint32_t p_layers) override {}
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virtual void decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) override {}
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virtual void decal_set_fade(RID p_decal, float p_above, float p_below) override {}
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virtual void decal_set_normal_fade(RID p_decal, float p_fade) override {}
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virtual AABB decal_get_aabb(RID p_decal) const override { return AABB(); }
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virtual void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
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virtual void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
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};
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} // namespace RendererDummy
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#endif // !DECAL_ATLAS_STORAGE_DUMMY_H
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@ -52,6 +52,20 @@ public:
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virtual bool can_create_resources_async() const override { return false; }
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/* Canvas Texture API */
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virtual RID canvas_texture_allocate() override { return RID(); };
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virtual void canvas_texture_initialize(RID p_rid) override{};
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virtual void canvas_texture_free(RID p_rid) override{};
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virtual void canvas_texture_set_channel(RID p_canvas_texture, RS::CanvasTextureChannel p_channel, RID p_texture) override{};
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virtual void canvas_texture_set_shading_parameters(RID p_canvas_texture, const Color &p_base_color, float p_shininess) override{};
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virtual void canvas_texture_set_texture_filter(RID p_item, RS::CanvasItemTextureFilter p_filter) override{};
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virtual void canvas_texture_set_texture_repeat(RID p_item, RS::CanvasItemTextureRepeat p_repeat) override{};
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/* Texture API */
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DummyTexture *get_texture(RID p_rid) { return texture_owner.get_or_null(p_rid); };
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bool owns_texture(RID p_rid) { return texture_owner.owns(p_rid); };
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@ -109,6 +123,48 @@ public:
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virtual void texture_set_force_redraw_if_visible(RID p_texture, bool p_enable) override{};
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virtual Size2 texture_size_with_proxy(RID p_proxy) override { return Size2(); };
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/* DECAL API */
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virtual RID decal_allocate() override { return RID(); }
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virtual void decal_initialize(RID p_rid) override {}
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virtual void decal_free(RID p_rid) override{};
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virtual void decal_set_extents(RID p_decal, const Vector3 &p_extents) override {}
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virtual void decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) override {}
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virtual void decal_set_emission_energy(RID p_decal, float p_energy) override {}
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virtual void decal_set_albedo_mix(RID p_decal, float p_mix) override {}
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virtual void decal_set_modulate(RID p_decal, const Color &p_modulate) override {}
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virtual void decal_set_cull_mask(RID p_decal, uint32_t p_layers) override {}
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virtual void decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) override {}
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virtual void decal_set_fade(RID p_decal, float p_above, float p_below) override {}
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virtual void decal_set_normal_fade(RID p_decal, float p_fade) override {}
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virtual AABB decal_get_aabb(RID p_decal) const override { return AABB(); }
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virtual void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
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virtual void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
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/* RENDER TARGET */
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virtual RID render_target_create() override { return RID(); }
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virtual void render_target_free(RID p_rid) override {}
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virtual void render_target_set_position(RID p_render_target, int p_x, int p_y) override {}
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virtual void render_target_set_size(RID p_render_target, int p_width, int p_height, uint32_t p_view_count) override {}
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virtual RID render_target_get_texture(RID p_render_target) override { return RID(); }
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virtual void render_target_set_external_texture(RID p_render_target, unsigned int p_texture_id) override {}
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virtual void render_target_set_flag(RID p_render_target, RenderTargetFlags p_flag, bool p_value) override {}
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virtual bool render_target_was_used(RID p_render_target) override { return false; }
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virtual void render_target_set_as_unused(RID p_render_target) override {}
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virtual void render_target_request_clear(RID p_render_target, const Color &p_clear_color) override {}
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virtual bool render_target_is_clear_requested(RID p_render_target) override { return false; }
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virtual Color render_target_get_clear_request_color(RID p_render_target) override { return Color(); }
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virtual void render_target_disable_clear_request(RID p_render_target) override {}
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virtual void render_target_do_clear_request(RID p_render_target) override {}
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virtual void render_target_set_sdf_size_and_scale(RID p_render_target, RS::ViewportSDFOversize p_size, RS::ViewportSDFScale p_scale) override {}
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virtual Rect2i render_target_get_sdf_rect(RID p_render_target) const override { return Rect2i(); }
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virtual void render_target_mark_sdf_enabled(RID p_render_target, bool p_enabled) override {}
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};
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} // namespace RendererDummy
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