Rename RD texture "type" to "texture_type"
"type" isn't very descriptive for exposed code, and this variable is exposed via RD_SETGET.
This commit is contained in:
parent
19bdd01438
commit
5dddf4377a
10 changed files with 53 additions and 53 deletions
|
|
@ -37,7 +37,7 @@
|
|||
</member>
|
||||
<member name="samples" type="int" setter="set_samples" getter="get_samples" enum="RenderingDevice.TextureSamples" default="0">
|
||||
</member>
|
||||
<member name="type" type="int" setter="set_type" getter="get_type" enum="RenderingDevice.TextureType" default="1">
|
||||
<member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="RenderingDevice.TextureType" default="1">
|
||||
</member>
|
||||
<member name="usage_bits" type="int" setter="set_usage_bits" getter="get_usage_bits" default="0">
|
||||
</member>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue