Rename empty() to is_empty()

This commit is contained in:
Marcel Admiraal 2020-12-15 12:04:21 +00:00
parent 886571e0fc
commit 5b937d493f
289 changed files with 898 additions and 898 deletions

View file

@ -113,7 +113,7 @@ String WorldEnvironment::get_configuration_warning() const {
String warning = Node::get_configuration_warning();
if (!environment.is_valid()) {
if (!warning.empty()) {
if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("WorldEnvironment requires its \"Environment\" property to contain an Environment to have a visible effect.");
@ -127,7 +127,7 @@ String WorldEnvironment::get_configuration_warning() const {
get_tree()->get_nodes_in_group("_world_environment_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id()), &nodes);
if (nodes.size() > 1) {
if (!warning.empty()) {
if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("Only one WorldEnvironment is allowed per scene (or set of instanced scenes).");