Rename empty() to is_empty()

This commit is contained in:
Marcel Admiraal 2020-12-15 12:04:21 +00:00
parent 886571e0fc
commit 5b937d493f
289 changed files with 898 additions and 898 deletions

View file

@ -233,14 +233,14 @@ String CollisionPolygon2D::get_configuration_warning() const {
String warning = Node2D::get_configuration_warning();
if (!Object::cast_to<CollisionObject2D>(get_parent())) {
if (!warning.empty()) {
if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("CollisionPolygon2D only serves to provide a collision shape to a CollisionObject2D derived node. Please only use it as a child of Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape.");
}
if (polygon.empty()) {
if (!warning.empty()) {
if (polygon.is_empty()) {
if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("An empty CollisionPolygon2D has no effect on collision.");