Rename pos to position in user facing methods and variables

Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:

* pos -> position
* rot -> rotation
* loc -> location

C++ variables are left as is.
This commit is contained in:
letheed 2017-09-10 15:37:49 +02:00
parent ecd226c6a7
commit 5ad9be4c24
247 changed files with 823 additions and 832 deletions

View file

@ -352,14 +352,14 @@ bool GraphEdit::_filter_input(const Point2 &p_point) {
for (int j = 0; j < gn->get_connection_output_count(); j++) {
Vector2 pos = gn->get_connection_output_pos(j) + gn->get_position();
Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
if (pos.distance_to(p_point) < grab_r)
return true;
}
for (int j = 0; j < gn->get_connection_input_count(); j++) {
Vector2 pos = gn->get_connection_input_pos(j) + gn->get_position();
Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
if (pos.distance_to(p_point) < grab_r) {
return true;
}
@ -386,7 +386,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
for (int j = 0; j < gn->get_connection_output_count(); j++) {
Vector2 pos = gn->get_connection_output_pos(j) + gn->get_position();
Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
if (pos.distance_to(mpos) < grab_r) {
if (valid_left_disconnect_types.has(gn->get_connection_output_type(j))) {
@ -433,7 +433,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
for (int j = 0; j < gn->get_connection_input_count(); j++) {
Vector2 pos = gn->get_connection_input_pos(j) + gn->get_position();
Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
if (pos.distance_to(mpos) < grab_r) {
@ -501,7 +501,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
if (!connecting_out) {
for (int j = 0; j < gn->get_connection_output_count(); j++) {
Vector2 pos = gn->get_connection_output_pos(j) + gn->get_position();
Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
int type = gn->get_connection_output_type(j);
if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && pos.distance_to(mpos) < grab_r) {
@ -516,7 +516,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
for (int j = 0; j < gn->get_connection_input_count(); j++) {
Vector2 pos = gn->get_connection_input_pos(j) + gn->get_position();
Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
int type = gn->get_connection_input_type(j);
if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && pos.distance_to(mpos) < grab_r) {
connecting_target = true;
@ -657,9 +657,9 @@ void GraphEdit::_connections_layer_draw() {
continue;
}
Vector2 frompos = gfrom->get_connection_output_pos(E->get().from_port) + gfrom->get_offset() * zoom;
Vector2 frompos = gfrom->get_connection_output_position(E->get().from_port) + gfrom->get_offset() * zoom;
Color color = gfrom->get_connection_output_color(E->get().from_port);
Vector2 topos = gto->get_connection_input_pos(E->get().to_port) + gto->get_offset() * zoom;
Vector2 topos = gto->get_connection_input_position(E->get().to_port) + gto->get_offset() * zoom;
Color tocolor = gto->get_connection_input_color(E->get().to_port);
_draw_cos_line(connections_layer, frompos, topos, color, tocolor);
}
@ -682,9 +682,9 @@ void GraphEdit::_top_layer_draw() {
ERR_FAIL_COND(!from);
Vector2 pos;
if (connecting_out)
pos = from->get_connection_output_pos(connecting_index);
pos = from->get_connection_output_position(connecting_index);
else
pos = from->get_connection_input_pos(connecting_index);
pos = from->get_connection_input_position(connecting_index);
pos += from->get_position();
Vector2 topos;
@ -733,7 +733,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
just_selected = true;
// TODO: Remove local mouse pos hack if/when InputEventMouseMotion is fixed to support floats
//drag_accum+=Vector2(mm->get_relative().x,mm->get_relative().y);
drag_accum = get_local_mouse_pos() - drag_origin;
drag_accum = get_local_mouse_position() - drag_origin;
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
if (gn && gn->is_selected()) {
@ -750,7 +750,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
}
if (mm.is_valid() && box_selecting) {
box_selecting_to = get_local_mouse_pos();
box_selecting_to = get_local_mouse_position();
box_selecting_rect = Rect2(MIN(box_selecting_from.x, box_selecting_to.x),
MIN(box_selecting_from.y, box_selecting_to.y),
@ -810,7 +810,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
if (gn) {
Rect2 r = gn->get_rect();
r.size *= zoom;
if (r.has_point(get_local_mouse_pos()))
if (r.has_point(get_local_mouse_position()))
gn->set_selected(false);
}
}
@ -848,7 +848,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
if (gn_selected->is_resizing())
continue;
if (gn_selected->has_point(gn_selected->get_local_mouse_pos())) {
if (gn_selected->has_point(gn_selected->get_local_mouse_position())) {
gn = gn_selected;
break;
}
@ -862,7 +862,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
dragging = true;
drag_accum = Vector2();
drag_origin = get_local_mouse_pos();
drag_origin = get_local_mouse_position();
just_selected = !gn->is_selected();
if (!gn->is_selected() && !Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
for (int i = 0; i < get_child_count(); i++) {
@ -888,7 +888,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
return;
box_selecting = true;
box_selecting_from = get_local_mouse_pos();
box_selecting_from = get_local_mouse_position();
if (b->get_control()) {
box_selection_mode_aditive = true;
previus_selected.clear();
@ -1167,7 +1167,7 @@ void GraphEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("popup_request", PropertyInfo(Variant::VECTOR2, "p_position")));
ADD_SIGNAL(MethodInfo("duplicate_nodes_request"));
ADD_SIGNAL(MethodInfo("node_selected", PropertyInfo(Variant::OBJECT, "node")));
ADD_SIGNAL(MethodInfo("connection_to_empty", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::VECTOR2, "release_pos")));
ADD_SIGNAL(MethodInfo("connection_to_empty", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::VECTOR2, "release_position")));
ADD_SIGNAL(MethodInfo("delete_nodes_request"));
ADD_SIGNAL(MethodInfo("_begin_node_move"));
ADD_SIGNAL(MethodInfo("_end_node_move"));