-Changed Godot exit to be clean.
-Added more debug information on memory cleanliness on exit (if run with -v) -Fixed several memory leaks, fixes #1731, fixes #755
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28c4afeb57
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37 changed files with 263 additions and 68 deletions
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@ -650,6 +650,7 @@ public:
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vbl->add_spacer();
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vbl->add_margin_child("Test: ",testhb);
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/*
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HBoxContainer *upd_hb = memnew( HBoxContainer );
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// vbl->add_child(upd_hb);
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upd_hb->add_spacer();
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@ -657,7 +658,7 @@ public:
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upd_hb->add_child(update);
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update->set_text("Update");
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update->connect("pressed",this,"_update");
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*/
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options = memnew( _EditorFontImportOptions );
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prop_edit = memnew( PropertyEditor() );
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vbr->add_margin_child("Options:",prop_edit,true);
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