Decrease default sizes of some primitive and CSG meshes for consistency

This commit is contained in:
Hugo Locurcio 2022-03-19 16:54:55 +01:00
parent 504708ae21
commit 53b8899be9
No known key found for this signature in database
GPG key ID: 39E8F8BE30B0A49C
6 changed files with 10 additions and 10 deletions

View file

@ -1110,7 +1110,7 @@ Ref<Material> CSGSphere3D::get_material() const {
CSGSphere3D::CSGSphere3D() {
// defaults
radius = 1.0;
radius = 0.5;
radial_segments = 12;
rings = 6;
smooth_faces = true;

View file

@ -17,7 +17,7 @@
<member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments" default="12">
Number of vertical slices for the sphere.
</member>
<member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0">
<member name="radius" type="float" setter="set_radius" getter="get_radius" default="0.5">
Radius of the sphere.
</member>
<member name="rings" type="int" setter="set_rings" getter="get_rings" default="6">