Decrease default sizes of some primitive and CSG meshes for consistency
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6 changed files with 10 additions and 10 deletions
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@ -1110,7 +1110,7 @@ Ref<Material> CSGSphere3D::get_material() const {
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CSGSphere3D::CSGSphere3D() {
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// defaults
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radius = 1.0;
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radius = 0.5;
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radial_segments = 12;
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rings = 6;
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smooth_faces = true;
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@ -17,7 +17,7 @@
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<member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments" default="12">
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Number of vertical slices for the sphere.
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</member>
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<member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0">
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<member name="radius" type="float" setter="set_radius" getter="get_radius" default="0.5">
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Radius of the sphere.
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</member>
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<member name="rings" type="int" setter="set_rings" getter="get_rings" default="6">
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