doc: Sync classref with current source

Fix a few missing bindings or unspecified argument names and default values.
This commit is contained in:
Rémi Verschelde 2019-09-24 11:44:48 +02:00
parent ef2a7834c9
commit 4f294b958f
28 changed files with 327 additions and 82 deletions

View file

@ -25,6 +25,12 @@
Returns the main container of Godot editor's window. You can use it, for example, to retrieve the size of the container and place your controls accordingly.
</description>
</method>
<method name="get_current_path" qualifiers="const">
<return type="String">
</return>
<description>
</description>
</method>
<method name="get_edited_scene_root">
<return type="Node">
</return>