doc: Sync classref with current source
And move GLTF docs to its module folder.
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48 changed files with 535 additions and 395 deletions
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@ -41,14 +41,14 @@
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Constructs an [AABB] from a position and size.
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</description>
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</method>
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<method name="abs">
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<method name="abs" qualifiers="const">
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<return type="AABB">
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</return>
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<description>
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Returns an AABB with equivalent position and size, modified so that the most-negative corner is the origin and the size is positive.
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</description>
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</method>
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<method name="encloses">
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<method name="encloses" qualifiers="const">
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<return type="bool">
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</return>
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<argument index="0" name="with" type="AABB">
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@ -57,7 +57,7 @@
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Returns [code]true[/code] if this [AABB] completely encloses another one.
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</description>
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</method>
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<method name="expand">
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<method name="expand" qualifiers="const">
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<return type="AABB">
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</return>
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<argument index="0" name="to_point" type="Vector3">
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@ -66,14 +66,14 @@
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Returns this [AABB] expanded to include a given point.
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</description>
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</method>
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<method name="get_area">
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<method name="get_area" qualifiers="const">
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<return type="float">
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</return>
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<description>
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Returns the volume of the [AABB].
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</description>
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</method>
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<method name="get_endpoint">
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<method name="get_endpoint" qualifiers="const">
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<return type="Vector3">
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</return>
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<argument index="0" name="idx" type="int">
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@ -82,49 +82,49 @@
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Gets the position of the 8 endpoints of the [AABB] in space.
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</description>
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</method>
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<method name="get_longest_axis">
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<method name="get_longest_axis" qualifiers="const">
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<return type="Vector3">
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</return>
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<description>
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Returns the normalized longest axis of the [AABB].
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</description>
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</method>
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<method name="get_longest_axis_index">
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<method name="get_longest_axis_index" qualifiers="const">
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<return type="int">
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</return>
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<description>
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Returns the index of the longest axis of the [AABB] (according to [Vector3]'s [code]AXIS_*[/code] constants).
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</description>
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</method>
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<method name="get_longest_axis_size">
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<method name="get_longest_axis_size" qualifiers="const">
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<return type="float">
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</return>
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<description>
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Returns the scalar length of the longest axis of the [AABB].
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</description>
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</method>
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<method name="get_shortest_axis">
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<method name="get_shortest_axis" qualifiers="const">
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<return type="Vector3">
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</return>
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<description>
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Returns the normalized shortest axis of the [AABB].
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</description>
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</method>
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<method name="get_shortest_axis_index">
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<method name="get_shortest_axis_index" qualifiers="const">
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<return type="int">
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</return>
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<description>
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Returns the index of the shortest axis of the [AABB] (according to [Vector3]::AXIS* enum).
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</description>
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</method>
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<method name="get_shortest_axis_size">
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<method name="get_shortest_axis_size" qualifiers="const">
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<return type="float">
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</return>
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<description>
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Returns the scalar length of the shortest axis of the [AABB].
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</description>
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</method>
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<method name="get_support">
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<method name="get_support" qualifiers="const">
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<return type="Vector3">
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</return>
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<argument index="0" name="dir" type="Vector3">
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@ -133,7 +133,7 @@
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Returns the support point in a given direction. This is useful for collision detection algorithms.
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</description>
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</method>
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<method name="grow">
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<method name="grow" qualifiers="const">
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<return type="AABB">
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</return>
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<argument index="0" name="by" type="float">
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@ -142,21 +142,21 @@
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Returns a copy of the [AABB] grown a given amount of units towards all the sides.
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</description>
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</method>
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<method name="has_no_area">
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<method name="has_no_area" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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Returns [code]true[/code] if the [AABB] is flat or empty.
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</description>
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</method>
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<method name="has_no_surface">
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<method name="has_no_surface" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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Returns [code]true[/code] if the [AABB] is empty.
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</description>
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</method>
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<method name="has_point">
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<method name="has_point" qualifiers="const">
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<return type="bool">
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</return>
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<argument index="0" name="point" type="Vector3">
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@ -165,7 +165,7 @@
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Returns [code]true[/code] if the [AABB] contains a point.
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</description>
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</method>
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<method name="intersection">
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<method name="intersection" qualifiers="const">
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<return type="AABB">
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</return>
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<argument index="0" name="with" type="AABB">
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@ -174,7 +174,7 @@
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Returns the intersection between two [AABB]. An empty AABB (size 0,0,0) is returned on failure.
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</description>
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</method>
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<method name="intersects">
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<method name="intersects" qualifiers="const">
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<return type="bool">
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</return>
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<argument index="0" name="with" type="AABB">
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@ -183,7 +183,7 @@
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Returns [code]true[/code] if the [AABB] overlaps with another.
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</description>
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</method>
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<method name="intersects_plane">
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<method name="intersects_plane" qualifiers="const">
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<return type="bool">
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</return>
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<argument index="0" name="plane" type="Plane">
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@ -192,7 +192,7 @@
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Returns [code]true[/code] if the [AABB] is on both sides of a plane.
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</description>
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</method>
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<method name="intersects_ray">
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<method name="intersects_ray" qualifiers="const">
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<return type="Variant">
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</return>
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<argument index="0" name="from" type="Vector3">
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@ -202,7 +202,7 @@
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<description>
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</description>
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</method>
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<method name="intersects_segment">
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<method name="intersects_segment" qualifiers="const">
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<return type="Variant">
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</return>
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<argument index="0" name="from" type="Vector3">
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@ -213,7 +213,7 @@
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Returns [code]true[/code] if the [AABB] intersects the line segment between [code]from[/code] and [code]to[/code].
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</description>
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</method>
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<method name="is_equal_approx">
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<method name="is_equal_approx" qualifiers="const">
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<return type="bool">
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</return>
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<argument index="0" name="aabb" type="AABB">
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@ -222,7 +222,7 @@
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Returns [code]true[/code] if this [AABB] and [code]aabb[/code] are approximately equal, by calling [method @GlobalScope.is_equal_approx] on each component.
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</description>
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</method>
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<method name="merge">
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<method name="merge" qualifiers="const">
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<return type="AABB">
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</return>
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<argument index="0" name="with" type="AABB">
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