Implement inspector property array for PopupMenu and MenuButton

This commit is contained in:
rafallus 2021-11-02 20:08:58 -06:00
parent fe6c65a1a8
commit 4554892223
6 changed files with 233 additions and 87 deletions

View file

@ -44,15 +44,15 @@ class MenuButton : public Button {
Vector2i mouse_pos_adjusted;
Array _get_items() const;
void _set_items(const Array &p_items);
virtual void gui_input(const Ref<InputEvent> &p_event) override;
void _popup_visibility_changed(bool p_visible);
protected:
void _notification(int p_what);
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
static void _bind_methods();
virtual void unhandled_key_input(const Ref<InputEvent> &p_event) override;
@ -64,6 +64,9 @@ public:
bool is_switch_on_hover();
void set_disable_shortcuts(bool p_disabled);
void set_item_count(int p_count);
int get_item_count() const;
MenuButton();
~MenuButton();
};