feat: updated godot version
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parent
0c508b0831
commit
42b028dbb5
4694 changed files with 236470 additions and 401376 deletions
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@ -30,8 +30,6 @@
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#include "gdscript_language_server.h"
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#include "gdscript_language_protocol.h"
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#include "core/os/os.h"
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#include "editor/editor_log.h"
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#include "editor/editor_node.h"
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@ -40,6 +38,14 @@
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int GDScriptLanguageServer::port_override = -1;
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GDScriptLanguageServer::GDScriptLanguageServer() {
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// TODO: Move to editor_settings.cpp
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_EDITOR_DEF("network/language_server/remote_host", host);
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_EDITOR_DEF("network/language_server/remote_port", port);
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_EDITOR_DEF("network/language_server/enable_smart_resolve", true);
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_EDITOR_DEF("network/language_server/show_native_symbols_in_editor", false);
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_EDITOR_DEF("network/language_server/use_thread", use_thread);
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_EDITOR_DEF("network/language_server/poll_limit_usec", poll_limit_usec);
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set_process_internal(true);
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}
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@ -56,7 +62,7 @@ void GDScriptLanguageServer::_notification(int p_what) {
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}
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if (started && !use_thread) {
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GDScriptLanguageProtocol::get_singleton()->poll(poll_limit_usec);
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protocol.poll(poll_limit_usec);
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}
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} break;
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@ -82,7 +88,7 @@ void GDScriptLanguageServer::thread_main(void *p_userdata) {
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GDScriptLanguageServer *self = static_cast<GDScriptLanguageServer *>(p_userdata);
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while (self->thread_running) {
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// Poll 20 times per second
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GDScriptLanguageProtocol::get_singleton()->poll(self->poll_limit_usec);
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self->protocol.poll(self->poll_limit_usec);
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OS::get_singleton()->delay_usec(50000);
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}
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}
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@ -92,18 +98,15 @@ void GDScriptLanguageServer::start() {
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port = (GDScriptLanguageServer::port_override > -1) ? GDScriptLanguageServer::port_override : (int)_EDITOR_GET("network/language_server/remote_port");
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use_thread = (bool)_EDITOR_GET("network/language_server/use_thread");
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poll_limit_usec = (int)_EDITOR_GET("network/language_server/poll_limit_usec");
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const Error status = GDScriptLanguageProtocol::get_singleton()->start(port, IPAddress(host));
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if (status != OK) {
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EditorNode::get_log()->add_message("--- Failed to start GDScript language server on port " + itos(port) + ": " + error_names[status] + " ---", EditorLog::MSG_TYPE_EDITOR);
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return;
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if (protocol.start(port, IPAddress(host)) == OK) {
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EditorNode::get_log()->add_message("--- GDScript language server started on port " + itos(port) + " ---", EditorLog::MSG_TYPE_EDITOR);
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if (use_thread) {
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thread_running = true;
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thread.start(GDScriptLanguageServer::thread_main, this);
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}
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set_process_internal(!use_thread);
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started = true;
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}
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EditorNode::get_log()->add_message("--- GDScript language server started on port " + itos(port) + " ---", EditorLog::MSG_TYPE_EDITOR);
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if (use_thread) {
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thread_running = true;
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thread.start(GDScriptLanguageServer::thread_main, this);
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}
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set_process_internal(!use_thread);
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started = true;
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}
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void GDScriptLanguageServer::stop() {
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@ -112,7 +115,7 @@ void GDScriptLanguageServer::stop() {
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thread_running = false;
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thread.wait_to_finish();
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}
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GDScriptLanguageProtocol::get_singleton()->stop();
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protocol.stop();
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started = false;
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EditorNode::get_log()->add_message("--- GDScript language server stopped ---", EditorLog::MSG_TYPE_EDITOR);
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}
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