Style: Enable clang-format on GLSL shaders

As of clang-format 6.0.1, putting the `/* clang-format off */` hint
around our "invalid" `[vertex]` and `[shader]` statements isn't enough
to prevent a bogus indent of the next comments and first valid statement,
so we need to enclose that first valid statement in the unformatted chunk.
This commit is contained in:
Rémi Verschelde 2018-08-27 07:31:48 +02:00
parent db55d8a4b6
commit 4226d56ca9
37 changed files with 315 additions and 95 deletions

View file

@ -31,7 +31,7 @@ PARSE_EXTS=true
# File types to parse. Only effective when PARSE_EXTS is true.
# FILE_EXTS=".c .h .cpp .hpp"
FILE_EXTS=".c .h .cpp .hpp .cc .hh .cxx .m .mm .inc *.java"
FILE_EXTS=".c .h .cpp .hpp .cc .hh .cxx .m .mm .inc *.java *.glsl"
# Use pygmentize instead of cat to parse diff with highlighting.
# Install it with `pip install pygments` (Linux) or `easy_install Pygments` (Mac)