Improve includes of EditorNode (and everything else)
Also start organizing editor-specific GUI components into a dedicated folder, `editor/gui`. Also move `editor_file_server` next to the rest of debugger classes.
This commit is contained in:
parent
c151d3231f
commit
4154039832
116 changed files with 302 additions and 214 deletions
|
|
@ -35,11 +35,11 @@
|
|||
#include "core/io/stream_peer_tls.h"
|
||||
#include "core/os/keyboard.h"
|
||||
#include "core/version.h"
|
||||
#include "editor/editor_file_dialog.h"
|
||||
#include "editor/editor_node.h"
|
||||
#include "editor/editor_paths.h"
|
||||
#include "editor/editor_scale.h"
|
||||
#include "editor/editor_settings.h"
|
||||
#include "editor/gui/editor_file_dialog.h"
|
||||
#include "editor/project_settings_editor.h"
|
||||
#include "scene/gui/menu_button.h"
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue