Remove unnecessary code and add some error explanations

This commit is contained in:
qarmin 2019-07-01 12:59:42 +02:00
parent eaaff9da31
commit 3c154eb93b
48 changed files with 149 additions and 187 deletions

View file

@ -89,7 +89,7 @@ class CollisionShape2DEditorPlugin : public EditorPlugin {
public:
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return collision_shape_2d_editor->forward_canvas_gui_input(p_event); }
virtual void forward_canvas_draw_over_viewport(Control *p_overlay) { return collision_shape_2d_editor->forward_canvas_draw_over_viewport(p_overlay); }
virtual void forward_canvas_draw_over_viewport(Control *p_overlay) { collision_shape_2d_editor->forward_canvas_draw_over_viewport(p_overlay); }
virtual String get_name() const { return "CollisionShape2D"; }
bool has_main_screen() const { return false; }

View file

@ -156,9 +156,9 @@ void CurveEditor::on_gui_input(const Ref<InputEvent> &p_event) {
Vector2 mpos = mm.get_position();
if (_dragging && _curve_ref.is_valid()) {
Curve &curve = **_curve_ref;
if (_selected_point != -1) {
Curve &curve = **_curve_ref;
if (!_has_undo_data) {
// Save full curve state before dragging points,

View file

@ -123,7 +123,7 @@ class Path2DEditorPlugin : public EditorPlugin {
public:
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return path2d_editor->forward_gui_input(p_event); }
virtual void forward_canvas_draw_over_viewport(Control *p_overlay) { return path2d_editor->forward_canvas_draw_over_viewport(p_overlay); }
virtual void forward_canvas_draw_over_viewport(Control *p_overlay) { path2d_editor->forward_canvas_draw_over_viewport(p_overlay); }
virtual String get_name() const { return "Path2D"; }
bool has_main_screen() const { return false; }

View file

@ -3463,7 +3463,7 @@ void ScriptEditorPlugin::get_window_layout(Ref<ConfigFile> p_layout) {
void ScriptEditorPlugin::get_breakpoints(List<String> *p_breakpoints) {
return script_editor->get_breakpoints(p_breakpoints);
script_editor->get_breakpoints(p_breakpoints);
}
void ScriptEditorPlugin::edited_scene_changed() {

View file

@ -192,8 +192,8 @@ void TextureRegionEditor::_region_draw() {
}
updating_scroll = false;
float margins[4];
if (node_ninepatch || obj_styleBox.is_valid()) {
float margins[4];
if (node_ninepatch) {
margins[0] = node_ninepatch->get_patch_margin(MARGIN_TOP);
margins[1] = node_ninepatch->get_patch_margin(MARGIN_BOTTOM);
@ -204,6 +204,11 @@ void TextureRegionEditor::_region_draw() {
margins[1] = obj_styleBox->get_margin_size(MARGIN_BOTTOM);
margins[2] = obj_styleBox->get_margin_size(MARGIN_LEFT);
margins[3] = obj_styleBox->get_margin_size(MARGIN_RIGHT);
} else {
margins[0] = 0;
margins[1] = 0;
margins[2] = 0;
margins[3] = 0;
}
Vector2 pos[4] = {
mtx.basis_xform(Vector2(0, margins[0])) + Vector2(0, endpoints[0].y - draw_ofs.y * draw_zoom),