Remove more instances of 'instance' being used as a verb
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a1bc636098
commit
3b4f5f8a04
28 changed files with 69 additions and 69 deletions
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@ -71,7 +71,7 @@ static Array _sanitize_node_pinned_properties(Node *p_node) {
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}
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Node *SceneState::instantiate(GenEditState p_edit_state) const {
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// nodes where instancing failed (because something is missing)
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// Nodes where instantiation failed (because something is missing.)
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List<Node *> stray_instances;
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#define NODE_FROM_ID(p_name, p_id) \
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@ -122,7 +122,7 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const {
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NODE_FROM_ID(nparent, n.parent);
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#ifdef DEBUG_ENABLED
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if (!nparent && (n.parent & FLAG_ID_IS_PATH)) {
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WARN_PRINT(String("Parent path '" + String(node_paths[n.parent & FLAG_MASK]) + "' for node '" + String(snames[n.name]) + "' has vanished when instancing: '" + get_path() + "'.").ascii().get_data());
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WARN_PRINT(String("Parent path '" + String(node_paths[n.parent & FLAG_MASK]) + "' for node '" + String(snames[n.name]) + "' has vanished when instantiating: '" + get_path() + "'.").ascii().get_data());
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old_parent_path = String(node_paths[n.parent & FLAG_MASK]).trim_prefix("./").replace("/", "@");
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nparent = ret_nodes[0];
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}
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@ -131,7 +131,7 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const {
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} else {
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// i == 0 is root node.
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ERR_FAIL_COND_V_MSG(n.parent != -1, nullptr, vformat("Invalid scene: root node %s cannot specify a parent node.", snames[n.name]));
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ERR_FAIL_COND_V_MSG(n.type == TYPE_INSTANCED && base_scene_idx < 0, nullptr, vformat("Invalid scene: root node %s in an instance, but there's no base scene.", snames[n.name]));
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ERR_FAIL_COND_V_MSG(n.type == TYPE_INSTANTIATED && base_scene_idx < 0, nullptr, vformat("Invalid scene: root node %s in an instance, but there's no base scene.", snames[n.name]));
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}
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Node *node = nullptr;
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@ -169,7 +169,7 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const {
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ERR_FAIL_COND_V(!node, nullptr);
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}
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} else if (n.type == TYPE_INSTANCED) {
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} else if (n.type == TYPE_INSTANTIATED) {
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//get the node from somewhere, it likely already exists from another instance
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if (parent) {
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node = parent->_get_child_by_name(snames[n.name]);
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@ -345,7 +345,7 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const {
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node->add_to_group(snames[n.groups[j]], true);
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}
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if (n.instance >= 0 || n.type != TYPE_INSTANCED || i == 0) {
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if (n.instance >= 0 || n.type != TYPE_INSTANTIATED || i == 0) {
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//if node was not part of instance, must set its name, parenthood and ownership
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if (i > 0) {
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if (parent) {
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@ -382,7 +382,7 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const {
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}
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}
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// we only want to deal with pinned flag if instancing as pure main (no instance, no inheriting)
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// We only want to deal with pinned flag if instantiating as pure main (no instance, no inheriting.)
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if (p_edit_state == GEN_EDIT_STATE_MAIN) {
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_sanitize_node_pinned_properties(node);
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} else {
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@ -665,7 +665,7 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Has
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// Save the right type. If this node was created by an instance
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// then flag that the node should not be created but reused
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if (states_stack.is_empty() && !is_editable_instance) {
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//this node is not part of an instancing process, so save the type
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//This node is not part of an instantiation process, so save the type.
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if (missing_node != nullptr) {
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// It's a missing node (type non existent on load).
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nd.type = _nm_get_string(missing_node->get_original_class(), name_map);
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@ -675,7 +675,7 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Has
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} else {
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// this node is part of an instantiated process, so do not save the type.
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// instead, save that it was instantiated
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nd.type = TYPE_INSTANCED;
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nd.type = TYPE_INSTANTIATED;
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}
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// determine whether to save this node or not
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@ -1351,7 +1351,7 @@ int SceneState::get_node_count() const {
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StringName SceneState::get_node_type(int p_idx) const {
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ERR_FAIL_INDEX_V(p_idx, nodes.size(), StringName());
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if (nodes[p_idx].type == TYPE_INSTANCED) {
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if (nodes[p_idx].type == TYPE_INSTANTIATED) {
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return StringName();
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}
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return names[nodes[p_idx].type];
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