clang-format: Disable alignment of operands, too unreliable
Sets `AlignOperands` to `DontAlign`. `clang-format` developers seem to mostly care about space-based indentation and every other version of clang-format breaks the bad mismatch of tabs and spaces that it seems to use for operand alignment. So it's better without, so that it respects our two-tabs `ContinuationIndentWidth`.
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95 changed files with 649 additions and 645 deletions
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@ -2983,18 +2983,16 @@ void CanvasItemEditor::_draw_ruler_tool() {
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const Vector2 end_to_begin = (end - begin);
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real_t arc_1_start_angle =
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end_to_begin.x < 0 ?
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(end_to_begin.y < 0 ? 3.0 * Math_PI / 2.0 - vertical_angle_rad : Math_PI / 2.0) :
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(end_to_begin.y < 0 ? 3.0 * Math_PI / 2.0 : Math_PI / 2.0 - vertical_angle_rad);
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real_t arc_1_start_angle = end_to_begin.x < 0 ?
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(end_to_begin.y < 0 ? 3.0 * Math_PI / 2.0 - vertical_angle_rad : Math_PI / 2.0) :
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(end_to_begin.y < 0 ? 3.0 * Math_PI / 2.0 : Math_PI / 2.0 - vertical_angle_rad);
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real_t arc_1_end_angle = arc_1_start_angle + vertical_angle_rad;
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// Constrain arc to triangle height & max size
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real_t arc_1_radius = MIN(MIN(arc_radius_max_length_percent * ruler_length, ABS(end_to_begin.y)), arc_max_radius);
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real_t arc_2_start_angle =
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end_to_begin.x < 0 ?
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(end_to_begin.y < 0 ? 0.0 : -horizontal_angle_rad) :
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(end_to_begin.y < 0 ? Math_PI - horizontal_angle_rad : Math_PI);
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real_t arc_2_start_angle = end_to_begin.x < 0 ?
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(end_to_begin.y < 0 ? 0.0 : -horizontal_angle_rad) :
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(end_to_begin.y < 0 ? Math_PI - horizontal_angle_rad : Math_PI);
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real_t arc_2_end_angle = arc_2_start_angle + horizontal_angle_rad;
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// Constrain arc to triangle width & max size
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real_t arc_2_radius = MIN(MIN(arc_radius_max_length_percent * ruler_length, ABS(end_to_begin.x)), arc_max_radius);
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@ -355,8 +355,8 @@ void CurveEditor::open_context_menu(Vector2 pos) {
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_context_menu->add_check_item(TTR("Linear"), CONTEXT_LINEAR);
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bool is_linear = _selected_tangent == TANGENT_LEFT ?
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_curve_ref->get_point_left_mode(_selected_point) == Curve::TANGENT_LINEAR :
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_curve_ref->get_point_right_mode(_selected_point) == Curve::TANGENT_LINEAR;
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_curve_ref->get_point_left_mode(_selected_point) == Curve::TANGENT_LINEAR :
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_curve_ref->get_point_right_mode(_selected_point) == Curve::TANGENT_LINEAR;
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_context_menu->set_item_checked(_context_menu->get_item_index(CONTEXT_LINEAR), is_linear);
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@ -3641,15 +3641,15 @@ void LightmapGIGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
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const float c4 = 0.886227;
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const float c5 = 0.247708;
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Vector3 light = (c1 * sh_col[8] * (n.x * n.x - n.y * n.y) +
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c3 * sh_col[6] * n.z * n.z +
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c4 * sh_col[0] -
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c5 * sh_col[6] +
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2.0 * c1 * sh_col[4] * n.x * n.y +
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2.0 * c1 * sh_col[7] * n.x * n.z +
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2.0 * c1 * sh_col[5] * n.y * n.z +
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2.0 * c2 * sh_col[3] * n.x +
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2.0 * c2 * sh_col[1] * n.y +
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2.0 * c2 * sh_col[2] * n.z);
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c3 * sh_col[6] * n.z * n.z +
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c4 * sh_col[0] -
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c5 * sh_col[6] +
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2.0 * c1 * sh_col[4] * n.x * n.y +
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2.0 * c1 * sh_col[7] * n.x * n.z +
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2.0 * c1 * sh_col[5] * n.y * n.z +
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2.0 * c2 * sh_col[3] * n.x +
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2.0 * c2 * sh_col[1] * n.y +
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2.0 * c2 * sh_col[2] * n.z);
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colors.push_back(Color(light.x, light.y, light.z, 1));
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}
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@ -1855,7 +1855,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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motion_snapped.snap(Vector3(snap, snap, snap));
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// This might not be necessary anymore after issue #288 is solved (in 4.0?).
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set_message(TTR("Scaling: ") + "(" + String::num(motion_snapped.x, snap_step_decimals) + ", " +
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String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
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String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
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List<Node *> &selection = editor_selection->get_selected_node_list();
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for (Node *E : selection) {
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@ -1954,7 +1954,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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Vector3 motion_snapped = motion;
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motion_snapped.snap(Vector3(snap, snap, snap));
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set_message(TTR("Translating: ") + "(" + String::num(motion_snapped.x, snap_step_decimals) + ", " +
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String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
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String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
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List<Node *> &selection = editor_selection->get_selected_node_list();
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for (Node *E : selection) {
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@ -315,10 +315,7 @@ void ScriptEditorQuickOpen::_text_changed(const String &p_newtext) {
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void ScriptEditorQuickOpen::_sbox_input(const Ref<InputEvent> &p_ie) {
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Ref<InputEventKey> k = p_ie;
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if (k.is_valid() && (k->get_keycode() == KEY_UP ||
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k->get_keycode() == KEY_DOWN ||
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k->get_keycode() == KEY_PAGEUP ||
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k->get_keycode() == KEY_PAGEDOWN)) {
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if (k.is_valid() && (k->get_keycode() == KEY_UP || k->get_keycode() == KEY_DOWN || k->get_keycode() == KEY_PAGEUP || k->get_keycode() == KEY_PAGEDOWN)) {
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search_options->gui_input(k);
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search_box->accept_event();
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}
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@ -1396,11 +1396,12 @@ Variant ScriptTextEditor::get_drag_data_fw(const Point2 &p_point, Control *p_fro
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bool ScriptTextEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
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Dictionary d = p_data;
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if (d.has("type") && (String(d["type"]) == "resource" ||
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String(d["type"]) == "files" ||
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String(d["type"]) == "nodes" ||
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String(d["type"]) == "obj_property" ||
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String(d["type"]) == "files_and_dirs")) {
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if (d.has("type") &&
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(String(d["type"]) == "resource" ||
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String(d["type"]) == "files" ||
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String(d["type"]) == "nodes" ||
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String(d["type"]) == "obj_property" ||
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String(d["type"]) == "files_and_dirs")) {
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return true;
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}
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@ -3207,10 +3207,7 @@ void VisualShaderEditor::_show_members_dialog(bool at_mouse_pos, VisualShaderNod
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void VisualShaderEditor::_sbox_input(const Ref<InputEvent> &p_ie) {
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Ref<InputEventKey> ie = p_ie;
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if (ie.is_valid() && (ie->get_keycode() == KEY_UP ||
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ie->get_keycode() == KEY_DOWN ||
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ie->get_keycode() == KEY_ENTER ||
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ie->get_keycode() == KEY_KP_ENTER)) {
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if (ie.is_valid() && (ie->get_keycode() == KEY_UP || ie->get_keycode() == KEY_DOWN || ie->get_keycode() == KEY_ENTER || ie->get_keycode() == KEY_KP_ENTER)) {
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members->gui_input(ie);
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node_filter->accept_event();
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}
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