CharFXTransform: Drop unnecessary get_value_or()
See https://github.com/godotengine/godot/pull/23658#issuecomment-562706669 The method was implemented back when Dictionary.get(key, default) did not exist, but now that it does we do not need a custom method in CharFXTransform. It's a new feature in 3.2, so does not break compat with 3.1.x.
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4 changed files with 1 additions and 27 deletions
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@ -89,8 +89,6 @@ void CharFXTransform::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_character"), &CharFXTransform::get_character);
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ClassDB::bind_method(D_METHOD("set_character", "character"), &CharFXTransform::set_character);
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ClassDB::bind_method(D_METHOD("get_value_or", "key", "default_value"), &CharFXTransform::get_value_or);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "relative_index"), "set_relative_index", "get_relative_index");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "absolute_index"), "set_absolute_index", "get_absolute_index");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "elapsed_time"), "set_elapsed_time", "get_elapsed_time");
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@ -101,17 +99,6 @@ void CharFXTransform::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::INT, "character"), "set_character", "get_character");
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}
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Variant CharFXTransform::get_value_or(String p_key, Variant p_default_value) {
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if (!this->environment.has(p_key))
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return p_default_value;
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Variant r = environment[p_key];
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if (r.get_type() != p_default_value.get_type())
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return p_default_value;
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return r;
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}
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CharFXTransform::CharFXTransform() {
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relative_index = 0;
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absolute_index = 0;
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