Extract global variable, shader and material storage
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38 changed files with 4564 additions and 4095 deletions
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@ -36,6 +36,7 @@
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#include "servers/rendering/renderer_storage.h"
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#include "servers/rendering/storage/canvas_texture_storage.h"
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#include "servers/rendering/storage/decal_atlas_storage.h"
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#include "servers/rendering/storage/material_storage.h"
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#include "servers/rendering/storage/texture_storage.h"
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#include "servers/rendering_server.h"
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@ -74,6 +75,7 @@ public:
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static RendererCompositor *create();
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virtual RendererCanvasTextureStorage *get_canvas_texture_storage() = 0;
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virtual RendererMaterialStorage *get_material_storage() = 0;
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virtual RendererTextureStorage *get_texture_storage() = 0;
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virtual RendererDecalAtlasStorage *get_decal_atlas_storage() = 0;
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virtual RendererStorage *get_storage() = 0;
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