C#: Add dedicated Variant struct, replacing System.Object
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25 changed files with 776 additions and 124 deletions
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@ -30,7 +30,7 @@ namespace Godot.SourceGenerators.Sample
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{
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public partial class NesterClass : RefCounted
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{
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public override object _Get(StringName property) => null;
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public override Variant _Get(StringName property) => default;
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}
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}
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}
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