C#: Enable nullable environment for GodotTools
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47 changed files with 349 additions and 194 deletions
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@ -4,6 +4,7 @@
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<OutputType>Exe</OutputType>
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<TargetFramework>net6.0-windows</TargetFramework>
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<LangVersion>10</LangVersion>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<PropertyGroup Condition="Exists('$(SolutionDir)/../../../../bin/GodotSharp/Api/Debug/GodotSharp.dll') And ('$(GodotPlatform)' == 'windows' Or ('$(GodotPlatform)' == '' And '$(OS)' == 'Windows_NT'))">
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<OutputPath>$(SolutionDir)/../../../../bin/GodotSharp/Tools</OutputPath>
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