C#: Enable nullable environment for GodotTools
This commit is contained in:
parent
9adb7c7d13
commit
3314f8cc65
47 changed files with 349 additions and 194 deletions
|
|
@ -7,11 +7,11 @@ namespace GodotTools.BuildLogger
|
|||
{
|
||||
public class GodotBuildLogger : ILogger
|
||||
{
|
||||
public string Parameters { get; set; }
|
||||
public string? Parameters { get; set; }
|
||||
public LoggerVerbosity Verbosity { get; set; }
|
||||
|
||||
private StreamWriter _logStreamWriter;
|
||||
private StreamWriter _issuesStreamWriter;
|
||||
private StreamWriter _logStreamWriter = StreamWriter.Null;
|
||||
private StreamWriter _issuesStreamWriter = StreamWriter.Null;
|
||||
private int _indent;
|
||||
|
||||
public void Initialize(IEventSource eventSource)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue