Use [codeblock lang=text] more often in class ref
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15 changed files with 46 additions and 46 deletions
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@ -969,7 +969,7 @@
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The command-line arguments to append to Godot's own command line when running the project. This doesn't affect the editor itself.
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It is possible to make another executable run Godot by using the [code]%command%[/code] placeholder. The placeholder will be replaced with Godot's own command line. Program-specific arguments should be placed [i]before[/i] the placeholder, whereas Godot-specific arguments should be placed [i]after[/i] the placeholder.
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For example, this can be used to force the project to run on the dedicated GPU in an NVIDIA Optimus system on Linux:
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[codeblock]
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[codeblock lang=text]
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prime-run %command%
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[/codeblock]
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</member>
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@ -2855,7 +2855,7 @@
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<member name="rendering/vrs/texture" type="String" setter="" getter="" default="""">
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If [member rendering/vrs/mode] is set to [b]Texture[/b], this is the path to default texture loaded as the VRS image.
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The texture [i]must[/i] use a lossless compression format so that colors can be matched precisely. The following VRS densities are mapped to various colors, with brighter colors representing a lower level of shading precision:
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[codeblock]
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[codeblock lang=text]
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- 1×1 = rgb(0, 0, 0) - #000000
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- 1×2 = rgb(0, 85, 0) - #005500
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- 2×1 = rgb(85, 0, 0) - #550000
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