Implement painting properties over TileSets

This commit is contained in:
Gilles Roudière 2021-06-09 20:01:08 +02:00
parent eb318d3e04
commit 30a615dd94
20 changed files with 4993 additions and 2103 deletions

View file

@ -649,6 +649,8 @@ public:
virtual void parse_begin(Object *p_object) override;
virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false) override;
virtual void parse_end() override;
static EditorProperty *get_editor_for_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false);
};
#endif // EDITOR_PROPERTIES_H