Adds a scale_gizmo_handles entry to the Touchscreen editor settings
When enabled, this scales the editor icons to improve usability on touchscreen devices. In addition this commit fixes touch detection for the collision_shape_2d_editor_plugin so it scales with the icons size.
This commit is contained in:
parent
cbc99ee460
commit
30824e9818
8 changed files with 73 additions and 18 deletions
|
|
@ -644,6 +644,10 @@
|
|||
If [code]true[/code], increases the scrollbar touch area to improve usability on touchscreen devices.
|
||||
[b]Note:[/b] Defaults to [code]true[/code] on touchscreen devices.
|
||||
</member>
|
||||
<member name="interface/touchscreen/scale_gizmo_handles" type="float" setter="" getter="">
|
||||
Specify the multiplier to apply to the scale for the editor gizmo handles to improve usability on touchscreen devices.
|
||||
[b]Note:[/b] Defaults to [code]1[/code] on non-touchscreen devices.
|
||||
</member>
|
||||
<member name="network/debug/remote_host" type="String" setter="" getter="">
|
||||
The address to listen to when starting the remote debugger. This can be set to [code]0.0.0.0[/code] to allow external clients to connect to the remote debugger (instead of restricting the remote debugger to connections from [code]localhost[/code]).
|
||||
</member>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue