Add the button pressed to some signals in Tree
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46 changed files with 300 additions and 183 deletions
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@ -103,7 +103,7 @@ class EditorSettingsDialog : public AcceptDialog {
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void _filter_shortcuts(const String &p_filter);
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void _update_shortcuts();
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void _shortcut_button_pressed(Object *p_item, int p_column, int p_idx);
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void _shortcut_button_pressed(Object *p_item, int p_column, int p_idx, MouseButton p_button = MouseButton::LEFT);
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void _shortcut_cell_double_clicked();
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void _builtin_action_popup_index_pressed(int p_index);
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