Add methods for node reparenting
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@ -604,6 +604,15 @@
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Removes a node from a group. See notes in the description, and the group methods in [SceneTree].
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</description>
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</method>
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<method name="reparent">
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<return type="void" />
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<param index="0" name="new_parent" type="Node" />
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<param index="1" name="keep_global_transform" type="bool" default="true" />
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<description>
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Changes the parent of this [Node] to the [param new_parent]. The node needs to already have a parent.
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If [param keep_global_transform] is [code]true[/code], the node's global transform will be preserved if supported. [Node2D], [Node3D] and [Control] support this argument (but [Control] keeps only position).
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</description>
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</method>
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<method name="replace_by">
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<return type="void" />
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<param index="0" name="node" type="Node" />
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