Cleanups and improvements to the Godot Android library api:
- Provide api to retrieve the running Godot instance from a GodotHost - Provide api for the GodotHost to register runtime GodotPlugin instances - Hide the GodotService class until it's completed - Include project setting to enable long press for Android devices - Include project setting to enable pan and scale gestures on Android devices
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9 changed files with 80 additions and 30 deletions
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@ -2565,6 +2565,9 @@ Error Main::setup2() {
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id->set_emulate_mouse_from_touch(bool(GLOBAL_DEF_BASIC("input_devices/pointing/emulate_mouse_from_touch", true)));
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}
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GLOBAL_DEF_BASIC("input_devices/pointing/android/enable_long_press_as_right_click", false);
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GLOBAL_DEF_BASIC("input_devices/pointing/android/enable_pan_and_scale_gestures", false);
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MAIN_PRINT("Main: Load Translations and Remaps");
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translation_server->setup(); //register translations, load them, etc.
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