Add override keywords.

This commit is contained in:
Marcel Admiraal 2020-07-10 11:34:39 +01:00
parent ad9e5ae984
commit 26fcf2b04c
351 changed files with 4123 additions and 4146 deletions

View file

@ -50,7 +50,7 @@ class AudioEffectChorusInstance : public AudioEffectInstance {
void _process_chunk(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count);
public:
virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count);
virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) override;
};
class AudioEffectChorus : public AudioEffect {
@ -97,7 +97,7 @@ private:
float dry;
protected:
void _validate_property(PropertyInfo &property) const;
void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
@ -129,7 +129,7 @@ public:
void set_dry(float amount);
float get_dry() const;
Ref<AudioEffectInstance> instance();
Ref<AudioEffectInstance> instance() override;
AudioEffectChorus();
};