doc: Sync classref with current source

Handle removal of Pool*Array types and other recent changes.
This commit is contained in:
Rémi Verschelde 2020-02-18 13:59:24 +01:00
parent b4d1882dc3
commit 213a85521d
112 changed files with 495 additions and 509 deletions

View file

@ -30,6 +30,9 @@
<member name="Geometry" type="Geometry" setter="" getter="">
The [Geometry] singleton.
</member>
<member name="GodotSharp" type="GodotSharp" setter="" getter="">
The [GodotSharp] singleton. Only available when using Godot's Mono build.
</member>
<member name="IP" type="IP" setter="" getter="">
The [IP] singleton.
</member>
@ -1520,25 +1523,25 @@
Variable is of type [Array].
</constant>
<constant name="TYPE_RAW_ARRAY" value="20" enum="Variant.Type">
Variable is of type [PoolByteArray].
Variable is of type [PackedByteArray].
</constant>
<constant name="TYPE_INT_ARRAY" value="21" enum="Variant.Type">
Variable is of type [PoolIntArray].
Variable is of type [PackedIntArray].
</constant>
<constant name="TYPE_REAL_ARRAY" value="22" enum="Variant.Type">
Variable is of type [PoolRealArray].
Variable is of type [PackedRealArray].
</constant>
<constant name="TYPE_STRING_ARRAY" value="23" enum="Variant.Type">
Variable is of type [PoolStringArray].
Variable is of type [PackedStringArray].
</constant>
<constant name="TYPE_VECTOR2_ARRAY" value="24" enum="Variant.Type">
Variable is of type [PoolVector2Array].
Variable is of type [PackedVector2Array].
</constant>
<constant name="TYPE_VECTOR3_ARRAY" value="25" enum="Variant.Type">
Variable is of type [PoolVector3Array].
Variable is of type [PackedVector3Array].
</constant>
<constant name="TYPE_COLOR_ARRAY" value="26" enum="Variant.Type">
Variable is of type [PoolColorArray].
Variable is of type [PackedColorArray].
</constant>
<constant name="TYPE_MAX" value="27" enum="Variant.Type">
Represents the size of the [enum Variant.Type] enum.