Fix 3D CSG not reacting to child node order changes
Fixes 3D CSG not reacting to child node order changes.
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1 changed files with 4 additions and 0 deletions
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@ -848,6 +848,10 @@ void CSGShape3D::_notification(int p_what) {
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parent_shape = nullptr;
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} break;
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case NOTIFICATION_CHILD_ORDER_CHANGED: {
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_make_dirty();
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} break;
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case NOTIFICATION_VISIBILITY_CHANGED: {
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if (!is_root_shape() && last_visible != is_visible()) {
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// Update this node's parent only if its own visibility has changed, not the visibility of parent nodes
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