feat: erased accidentally added engine files

This commit is contained in:
Sara 2025-04-14 11:13:27 +02:00
parent f0fc98b2b8
commit 202693b275
12525 changed files with 0 additions and 6255369 deletions

View file

@ -1,16 +0,0 @@
[gd_scene load_steps=1 format=3 uid="uid://dl28pdkxcjvym"]
[sub_resource type="Animation" id="Animation_d1pub"]
resource_name = "bounce"
[sub_resource type="AnimationLibrary" id="AnimationLibrary_gs7mj"]
_data = {
"bounce": SubResource("Animation_d1pub")
}
[node name="GetNode" type="Node"]
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_gs7mj")
}

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@ -1,8 +0,0 @@
[input]
scene="res://completion/argument_options/argument_options.tscn"
[output]
include=[
; Node
{"display": "\"signal_a\""},
{"display": "\"child_entered_tree\""},
]

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@ -1,7 +0,0 @@
extends Node
signal signal_a()
func _ready():
connect()
pass

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@ -1,6 +0,0 @@
[input]
scene="res://completion/argument_options/argument_options.tscn"
[output]
include=[
{"display": "\"bounce\""},
]

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@ -1,7 +0,0 @@
extends Node
@onready var anim := $AnimationPlayer
func test():
anim.play()
pass

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@ -1,6 +0,0 @@
[input]
scene="res://completion/argument_options/argument_options.tscn"
[output]
include=[
{"display": "\"bounce\""},
]

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@ -1,7 +0,0 @@
extends Node
@onready var anim: AnimationPlayer = $AnimationPlayer
func test():
anim.play()
pass

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@ -1,6 +0,0 @@
[input]
scene="res://completion/argument_options/argument_options.tscn"
[output]
include=[
{"display": "\"bounce\""},
]

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@ -1,7 +0,0 @@
extends Node
@onready var anim = $AnimationPlayer
func test():
anim.play()
pass

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@ -1,11 +0,0 @@
[input]
add_node_path_literals=true
[output]
include=[
{"insert_text": "^\"property_of_a\""},
{"insert_text": "^\"name\""},
]
exclude=[
{"insert_text": "\"property_of_a\""},
{"insert_text": "\"name\""},
]

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@ -1,8 +0,0 @@
extends Node
const A = preload("res://completion/class_a.notest.gd")
func _ready() -> void:
var a := A.new()
var tween := get_tree().create_tween()
tween.tween_property(a, )

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@ -1,9 +0,0 @@
[input]
add_string_name_literals=true
[output]
include=[
{"insert_text": "&\"test_input_action\""},
]
exclude=[
{"insert_text": "\"test_input_action\""},
]

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@ -1,3 +0,0 @@
func _input(event: InputEvent) -> void:
event.is_action_pressed()
pass

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@ -1,5 +0,0 @@
[output]
include=[
{"insert_text": "\"property_of_a\""},
{"insert_text": "\"name\""},
]

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@ -1,8 +0,0 @@
extends Node
const A = preload ("res://completion/class_a.notest.gd")
func _ready() -> void:
var a := A.new()
var tween := get_tree().create_tween()
tween.tween_property(a, "")

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@ -1,11 +0,0 @@
[input]
add_node_path_literals=false
[output]
include=[
{"insert_text": "\"property_of_a\""},
{"insert_text": "\"name\""},
]
exclude=[
{"insert_text": "^\"property_of_a\""},
{"insert_text": "^\"name\""},
]

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@ -1,8 +0,0 @@
extends Node
const A = preload("res://completion/class_a.notest.gd")
func _ready() -> void:
var a := A.new()
var tween := get_tree().create_tween()
tween.tween_property(a, )

View file

@ -1,9 +0,0 @@
[input]
add_string_name_literals=false
[output]
include=[
{"insert_text": "\"test_input_action\""},
]
exclude=[
{"insert_text": "&\"test_input_action\""},
]

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@ -1,3 +0,0 @@
func _input(event: InputEvent) -> void:
event.is_action_pressed()
pass