feat: erased accidentally added engine files
This commit is contained in:
parent
f0fc98b2b8
commit
202693b275
12525 changed files with 0 additions and 6255369 deletions
|
|
@ -1,11 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualShaderNodeVectorRefract" inherits="VisualShaderNodeVectorBase" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
||||
<brief_description>
|
||||
Returns the vector that points in the direction of refraction. For use within the visual shader graph.
|
||||
</brief_description>
|
||||
<description>
|
||||
Translated to [code]refract(I, N, eta)[/code] in the shader language, where [code]I[/code] is the incident vector, [code]N[/code] is the normal vector and [code]eta[/code] is the ratio of the indices of the refraction.
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
</class>
|
||||
Loading…
Add table
Add a link
Reference in a new issue