Making Godot Easier to Use..
-=-=-=-=-=-=-=-=-=-=-=-=-=-= -Auto indenter in code editor, this makes it much easier to paste external code. -Zoom in 2D viewport now uses the mouse pointer as reference. -Obscure hack to see where code/line of GDScript in C++ backtrace. -Fixed a bug where keys would get stuck on X11 if pressed simultaneously -Added Api on IP singleton to request local IPs. -Premultiplied alpha support when importing texture, editing PNGs and as a blend mode.
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@ -199,7 +199,8 @@ public:
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MATERIAL_BLEND_MODE_MIX, //default
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MATERIAL_BLEND_MODE_ADD,
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MATERIAL_BLEND_MODE_SUB,
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MATERIAL_BLEND_MODE_MUL
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MATERIAL_BLEND_MODE_MUL,
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MATERIAL_BLEND_MODE_PREMULT_ALPHA
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};
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