More time parameters change type float to double

This commit is contained in:
Silc 'Tokage' Renew 2022-01-27 11:52:39 +09:00
parent 9df9dc77a3
commit 1c0b163df5
5 changed files with 13 additions and 13 deletions

View file

@ -854,10 +854,10 @@ void AnimationNodeStateMachineEditor::_state_machine_pos_draw() {
}
to.y = from.y;
float len = MAX(0.0001, current_length);
double len = MAX(0.0001, current_length);
float pos = CLAMP(play_pos, 0, len);
float c = pos / len;
double pos = CLAMP(play_pos, 0, len);
double c = pos / len;
Color fg = get_theme_color(SNAME("font_color"), SNAME("Label"));
Color bg = fg;
bg.a *= 0.3;

View file

@ -159,11 +159,11 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
StringName last_blend_from_node;
StringName last_current_node;
Vector<StringName> last_travel_path;
float last_play_pos;
float play_pos;
float current_length;
double last_play_pos;
double play_pos;
double current_length;
float error_time;
double error_time;
String error_text;
EditorFileDialog *open_file;