Cleanup of raw nullptr checks with Ref

Using `is_valid/null` over checks with `nullptr` or `ERR_FAIL_NULL` etc.
This commit is contained in:
A Thousand Ships 2024-07-26 11:52:26 +02:00
parent 61598c5c88
commit 194bdde947
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GPG key ID: 2033189A662F8BD7
48 changed files with 169 additions and 170 deletions

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@ -229,7 +229,7 @@ Ref<GLTFPhysicsShape> GLTFPhysicsShape::from_resource(const Ref<Shape3D> &p_shap
}
Ref<Shape3D> GLTFPhysicsShape::to_resource(bool p_cache_shapes) {
if (!p_cache_shapes || _shape_cache == nullptr) {
if (!p_cache_shapes || _shape_cache.is_null()) {
if (shape_type == "box") {
Ref<BoxShape3D> box;
box.instantiate();