[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
Co-authored-by: Riteo <riteo@posteo.net>
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84 changed files with 7467 additions and 579 deletions
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@ -543,7 +543,7 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis
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#if defined(GLES3_ENABLED)
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if (rendering_driver == "opengl3") {
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RasterizerGLES3::make_current();
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RasterizerGLES3::make_current(false);
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}
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#endif
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