Remove RES and REF typedefs in favor of spelled out Ref<>
These typedefs don't save much typing compared to the full `Ref<Resource>` and `Ref<RefCounted>`, yet they sometimes introduce confusion among new contributors.
This commit is contained in:
parent
8762286110
commit
180e5d3028
147 changed files with 607 additions and 611 deletions
|
|
@ -50,7 +50,7 @@ void EditorResourcePicker::_update_resource() {
|
|||
preview_rect->set_texture(Ref<Texture2D>());
|
||||
assign_button->set_custom_minimum_size(Size2(1, 1));
|
||||
|
||||
if (edited_resource == RES()) {
|
||||
if (edited_resource == Ref<Resource>()) {
|
||||
assign_button->set_icon(Ref<Texture2D>());
|
||||
assign_button->set_text(TTR("[empty]"));
|
||||
assign_button->set_tooltip("");
|
||||
|
|
@ -117,7 +117,7 @@ void EditorResourcePicker::_resource_selected() {
|
|||
}
|
||||
|
||||
void EditorResourcePicker::_file_selected(const String &p_path) {
|
||||
RES loaded_resource = ResourceLoader::load(p_path);
|
||||
Ref<Resource> loaded_resource = ResourceLoader::load(p_path);
|
||||
ERR_FAIL_COND_MSG(loaded_resource.is_null(), "Cannot load resource from path '" + p_path + "'.");
|
||||
|
||||
if (!base_type.is_empty()) {
|
||||
|
|
@ -184,7 +184,7 @@ void EditorResourcePicker::_update_menu_items() {
|
|||
}
|
||||
|
||||
// Add options to copy/paste resource.
|
||||
RES cb = EditorSettings::get_singleton()->get_resource_clipboard();
|
||||
Ref<Resource> cb = EditorSettings::get_singleton()->get_resource_clipboard();
|
||||
bool paste_valid = false;
|
||||
if (cb.is_valid()) {
|
||||
if (base_type.is_empty()) {
|
||||
|
|
@ -278,7 +278,7 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) {
|
|||
} break;
|
||||
|
||||
case OBJ_MENU_CLEAR: {
|
||||
edited_resource = RES();
|
||||
edited_resource = Ref<Resource>();
|
||||
emit_signal(SNAME("resource_changed"), edited_resource);
|
||||
_update_resource();
|
||||
} break;
|
||||
|
|
@ -391,7 +391,7 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) {
|
|||
|
||||
EditorNode::get_editor_data().instantiate_object_properties(obj);
|
||||
|
||||
edited_resource = RES(resp);
|
||||
edited_resource = Ref<Resource>(resp);
|
||||
emit_signal(SNAME("resource_changed"), edited_resource);
|
||||
_update_resource();
|
||||
} break;
|
||||
|
|
@ -809,9 +809,9 @@ Vector<String> EditorResourcePicker::get_allowed_types() const {
|
|||
return types;
|
||||
}
|
||||
|
||||
void EditorResourcePicker::set_edited_resource(RES p_resource) {
|
||||
void EditorResourcePicker::set_edited_resource(Ref<Resource> p_resource) {
|
||||
if (!p_resource.is_valid()) {
|
||||
edited_resource = RES();
|
||||
edited_resource = Ref<Resource>();
|
||||
_update_resource();
|
||||
return;
|
||||
}
|
||||
|
|
@ -837,7 +837,7 @@ void EditorResourcePicker::set_edited_resource(RES p_resource) {
|
|||
_update_resource();
|
||||
}
|
||||
|
||||
RES EditorResourcePicker::get_edited_resource() {
|
||||
Ref<Resource> EditorResourcePicker::get_edited_resource() {
|
||||
return edited_resource;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue