Add varying support to visual shaders

This commit is contained in:
Yuri Roubinsky 2022-01-09 17:02:13 +03:00
parent f356c8ac4b
commit 15a87f8e92
9 changed files with 1277 additions and 32 deletions

View file

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeVarying" inherits="VisualShaderNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<members>
<member name="varying_name" type="String" setter="set_varying_name" getter="get_varying_name" default="&quot;[None]&quot;">
</member>
<member name="varying_type" type="int" setter="set_varying_type" getter="get_varying_type" enum="VisualShader.VaryingType" default="0">
</member>
</members>
</class>