Revert "Disable VRAM compression by default for small textures in Detect 3D"

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Juan Linietsky 2022-06-20 15:30:19 +02:00 committed by GitHub
parent b4804a2d3f
commit 15837ec191
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4 changed files with 19 additions and 47 deletions

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@ -1250,9 +1250,6 @@ ProjectSettings::ProjectSettings() {
GLOBAL_DEF_INTERNAL("application/config/features", PackedStringArray());
GLOBAL_DEF_INTERNAL("internationalization/locale/translation_remaps", PackedStringArray());
GLOBAL_DEF_INTERNAL("internationalization/locale/translations", PackedStringArray());
GLOBAL_DEF("rendering/textures/vram_compression/minimum_size", 512);
custom_prop_info["rendering/textures/vram_compression/minimum_size"] = PropertyInfo(Variant::INT, "rendering/textures/vram_compression/minimum_size", PROPERTY_HINT_RANGE, "16,16384,1");
}
ProjectSettings::~ProjectSettings() {