GDScript access to copyright, license, author and donor information.
Adds following functions to the Engine singleton: get_author_info - names of Godot authors get_copyright_info - detailed source copyright get_license_info get_donor_info - donor names get_license_info - full text of licenses used, indexed by license names get_license_text - the text of the Godot Expat license
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10 changed files with 426 additions and 300 deletions
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@ -53,7 +53,7 @@ class EditorAbout : public AcceptDialog {
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private:
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void _license_tree_selected();
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ScrollContainer *_populate_list(const String &p_name, const List<String> &p_sections, const char **p_src[], const int p_flag_single_column = 0);
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ScrollContainer *_populate_list(const String &p_name, const List<String> &p_sections, const char *const *const p_src[], const int p_flag_single_column = 0);
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Tree *_tpl_tree;
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RichTextLabel *_license_text;
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