Editor: Cleanup some includes dependencies
Removes some unnecessary includes from `editor_node.h`, and instead add those where they're used. Removes unnecessary `editor_node.h` includes in various editor classes. Renames `dynamicfont` to `dynamic_font` in a couple files. Misc cleanup while jumping through that rabbit hole.
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142 changed files with 161 additions and 248 deletions
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@ -36,8 +36,6 @@
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#include "scene/resources/shader.h"
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#include "scene/resources/texture.h"
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class EditorNode;
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class TextureLayeredEditor : public Control {
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GDCLASS(TextureLayeredEditor, Control);
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