Better format arguments in variant parser
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407229aeeb
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0ff4095b36
222 changed files with 842 additions and 843 deletions
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@ -75,11 +75,11 @@
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</argument>
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<argument index="4" name="size" type="int" default="-1">
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</argument>
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<argument index="5" name="modulate" type="Color" default="Color( 1, 1, 1, 1 )">
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<argument index="5" name="modulate" type="Color" default="Color(1, 1, 1, 1)">
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</argument>
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<argument index="6" name="outline_size" type="int" default="0">
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</argument>
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<argument index="7" name="outline_modulate" type="Color" default="Color( 1, 1, 1, 0 )">
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<argument index="7" name="outline_modulate" type="Color" default="Color(1, 1, 1, 0)">
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</argument>
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<description>
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Draws a string character using a custom font. Returns the advance, depending on the character width and kerning with an optional next character.
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@ -105,7 +105,7 @@
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</argument>
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<argument index="1" name="color" type="Color">
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</argument>
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<argument index="2" name="uvs" type="PackedVector2Array" default="PackedVector2Array( )">
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<argument index="2" name="uvs" type="PackedVector2Array" default="PackedVector2Array()">
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</argument>
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<argument index="3" name="texture" type="Texture2D" default="null">
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</argument>
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@ -142,9 +142,9 @@
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</argument>
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<argument index="1" name="texture" type="Texture2D">
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</argument>
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<argument index="2" name="transform" type="Transform2D" default="Transform2D( 1, 0, 0, 1, 0, 0 )">
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<argument index="2" name="transform" type="Transform2D" default="Transform2D(1, 0, 0, 1, 0, 0)">
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</argument>
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<argument index="3" name="modulate" type="Color" default="Color( 1, 1, 1, 1 )">
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<argument index="3" name="modulate" type="Color" default="Color(1, 1, 1, 1)">
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</argument>
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<description>
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Draws a [Mesh] in 2D, using the provided texture. See [MeshInstance2D] for related documentation.
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@ -193,11 +193,11 @@
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</argument>
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<argument index="6" name="size" type="int" default="-1">
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</argument>
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<argument index="7" name="modulate" type="Color" default="Color( 1, 1, 1, 1 )">
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<argument index="7" name="modulate" type="Color" default="Color(1, 1, 1, 1)">
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</argument>
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<argument index="8" name="outline_size" type="int" default="0">
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</argument>
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<argument index="9" name="outline_modulate" type="Color" default="Color( 1, 1, 1, 0 )">
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<argument index="9" name="outline_modulate" type="Color" default="Color(1, 1, 1, 0)">
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</argument>
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<argument index="10" name="flags" type="int" default="51">
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</argument>
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@ -223,7 +223,7 @@
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</argument>
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<argument index="1" name="colors" type="PackedColorArray">
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</argument>
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<argument index="2" name="uvs" type="PackedVector2Array" default="PackedVector2Array( )">
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<argument index="2" name="uvs" type="PackedVector2Array" default="PackedVector2Array()">
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</argument>
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<argument index="3" name="texture" type="Texture2D" default="null">
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</argument>
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@ -301,7 +301,7 @@
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</argument>
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<argument index="1" name="rotation" type="float" default="0.0">
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</argument>
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<argument index="2" name="scale" type="Vector2" default="Vector2( 1, 1 )">
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<argument index="2" name="scale" type="Vector2" default="Vector2(1, 1)">
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</argument>
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<description>
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Sets a custom transform for drawing via components. Anything drawn afterwards will be transformed by this.
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@ -331,11 +331,11 @@
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</argument>
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<argument index="5" name="size" type="int" default="-1">
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</argument>
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<argument index="6" name="modulate" type="Color" default="Color( 1, 1, 1, 1 )">
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<argument index="6" name="modulate" type="Color" default="Color(1, 1, 1, 1)">
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</argument>
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<argument index="7" name="outline_size" type="int" default="0">
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</argument>
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<argument index="8" name="outline_modulate" type="Color" default="Color( 1, 1, 1, 0 )">
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<argument index="8" name="outline_modulate" type="Color" default="Color(1, 1, 1, 0)">
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</argument>
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<argument index="9" name="flags" type="int" default="3">
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</argument>
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@ -381,7 +381,7 @@
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</argument>
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<argument index="1" name="position" type="Vector2">
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</argument>
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<argument index="2" name="modulate" type="Color" default="Color( 1, 1, 1, 1 )">
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<argument index="2" name="modulate" type="Color" default="Color(1, 1, 1, 1)">
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</argument>
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<description>
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Draws a texture at a given position.
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@ -396,7 +396,7 @@
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</argument>
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<argument index="2" name="tile" type="bool">
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</argument>
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<argument index="3" name="modulate" type="Color" default="Color( 1, 1, 1, 1 )">
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<argument index="3" name="modulate" type="Color" default="Color(1, 1, 1, 1)">
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</argument>
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<argument index="4" name="transpose" type="bool" default="false">
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</argument>
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@ -413,7 +413,7 @@
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</argument>
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<argument index="2" name="src_rect" type="Rect2">
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</argument>
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<argument index="3" name="modulate" type="Color" default="Color( 1, 1, 1, 1 )">
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<argument index="3" name="modulate" type="Color" default="Color(1, 1, 1, 1)">
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</argument>
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<argument index="4" name="transpose" type="bool" default="false">
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</argument>
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@ -595,10 +595,10 @@
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<member name="material" type="Material" setter="set_material" getter="get_material">
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The material applied to textures on this [CanvasItem].
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</member>
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<member name="modulate" type="Color" setter="set_modulate" getter="get_modulate" default="Color( 1, 1, 1, 1 )">
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<member name="modulate" type="Color" setter="set_modulate" getter="get_modulate" default="Color(1, 1, 1, 1)">
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The color applied to textures on this [CanvasItem].
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</member>
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<member name="self_modulate" type="Color" setter="set_self_modulate" getter="get_self_modulate" default="Color( 1, 1, 1, 1 )">
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<member name="self_modulate" type="Color" setter="set_self_modulate" getter="get_self_modulate" default="Color(1, 1, 1, 1)">
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The color applied to textures on this [CanvasItem]. This is not inherited by children [CanvasItem]s.
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</member>
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<member name="show_behind_parent" type="bool" setter="set_draw_behind_parent" getter="is_draw_behind_parent_enabled" default="false">
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