Use switch consistently in _notification (scene folder)
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171021145d
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0f5455230c
127 changed files with 2853 additions and 2601 deletions
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@ -33,13 +33,15 @@
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#include "core/config/engine.h"
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void ReferenceRect::_notification(int p_what) {
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if (p_what == NOTIFICATION_DRAW) {
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if (!is_inside_tree()) {
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return;
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}
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if (Engine::get_singleton()->is_editor_hint() || !editor_only) {
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draw_rect(Rect2(Point2(), get_size()), border_color, false, border_width);
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}
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switch (p_what) {
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case NOTIFICATION_DRAW: {
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if (!is_inside_tree()) {
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return;
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}
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if (Engine::get_singleton()->is_editor_hint() || !editor_only) {
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draw_rect(Rect2(Point2(), get_size()), border_color, false, border_width);
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}
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} break;
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}
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}
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