Use switch consistently in _notification (scene folder)

This commit is contained in:
Rémi Verschelde 2022-02-15 18:06:48 +01:00
parent 171021145d
commit 0f5455230c
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127 changed files with 2853 additions and 2601 deletions

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@ -162,6 +162,7 @@ void Joint2D::_notification(int p_what) {
case NOTIFICATION_READY: {
_update_joint();
} break;
case NOTIFICATION_EXIT_TREE: {
if (joint.is_valid()) {
_disconnect_signals();